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Ask a Question / Re: Set Origin for Image API Question
« on: March 09, 2021, 03:35:01 pm »
Hey Luyren! Thank you and nice to see you still active here!
I see what you are saying. I think I am trying to make it over complicated by making use of the x and y coordinates.
Can I set the point of origin before attaching an image instance, or does it need to already be attached to calculate that point? I am guessing the origin block is able to calculate and compensate for scale and position within the scene.
At the moment I succeeded in my original goal by setting the point of origin to x=width/2 and y+height of the image instance as you said and things seem to be lining up now.
I see what you are saying. I think I am trying to make it over complicated by making use of the x and y coordinates.
Can I set the point of origin before attaching an image instance, or does it need to already be attached to calculate that point? I am guessing the origin block is able to calculate and compensate for scale and position within the scene.
At the moment I succeeded in my original goal by setting the point of origin to x=width/2 and y+height of the image instance as you said and things seem to be lining up now.