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Messages - sciTunes

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Thanks guys.

I think I asked my question wrong. What I am trying to do is have a main actor controlled with the mouse (got that working fine) and baddies that chase the main actor.

I was thinking there should be away to constrain the main actors x y coordinates to a global attribute that can be "read" by the baddies. Then I would use trig to constrain the baddies' rotation to point towards the main actor. Can't seem to get that to work.

Is there away to get actor 1 to "see" the x,y coordinates of actor 2?


I have been using gamesalad for about two years. To do this in GS I would create two game attributes (heroX and heroY) and constrain them to the x and y of the hero. Then in the enemy I could use these two attributes so that the enemy would "know" where the hero is. How can I do that with stencyl?


Chit-Chat / Re: Introduce Yourself!
« on: June 01, 2011, 06:31:49 am »
Hi there,

I have been making games using GameSalad for the last two years. I have been teaching middle school science for the last nine years and am getting ready to start my own science curriculum business. I currently sell a human body curriculum that contains a music album of 11 songs about each system and a workbook to go with it. I started using GameSalad to craete web games that go with the curriculum. I have been waiting two years for a web pluggin that will let my GameSalad games be played on a PC and not just Macs as most school computer labs do not have Macs. I love the drag and drop approach that GameSalad uses and when I heard about stencyl being drag and drop and exports to flash I thought I had to try it.

Anyways, I am looking forward to giving this software a try!

-sciTunes (dan)

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