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Messages - twinter3

Pages: 1 2 3 ... 5
1
Paid Work / Re: Have a game, need to make it better
« on: February 20, 2013, 10:05:36 am »
Thanks for the feedback.  I agree, it needs to be a little less puzzle-like and more action based.  Thanks!!!

2
Paid Work / Re: Have a game, need to make it better
« on: February 12, 2013, 06:23:15 am »
Thanks for the feedback!  I tweaked the acceleration and gave it a little more friction.  Feel any better?  Thanks again!

3
Paid Work / Have a game, need to make it better
« on: February 11, 2013, 12:54:37 pm »
I have been working on this the last couple weeks.  I am not the best at game concepts/puzzels and need some level ideas.  Anyone want to team up on this?  Looking to launch on iOS.

http://www.stencyl.com/game/play/17261

Arrow Keys and Space for jump.

4
Ask a Question / Re: Move Platform in a Circle
« on: February 09, 2013, 07:14:45 pm »
I figured it out, it was the angle.  I need sleep, thanks again!

5
Ask a Question / Re: Move Platform in a Circle
« on: February 09, 2013, 06:31:11 pm »
One last question, sorry, I have a hard time wrapping my head around the idea of starting one at the top and one at the bottom, so they go around the same path but one is right below.  Would I just adjust the angle using:

Always
   set velocity to dir Angle, speed 30 (or whatever you want) for self
   increment Angle by 1.5 (or some other small number)

They seem out of sink.  Thanks again!!!!

6
Ask a Question / Re: Move Platform in a Circle
« on: February 09, 2013, 06:02:22 pm »
So simple and it works great!!!  Thank you!  :)

7
Ask a Question / Move Platform in a Circle
« on: February 09, 2013, 02:17:50 pm »
I am trying to develop a platform the rotates around a point.  The rotate around a point behavior that ships with 3.0 seems a bit jerky when applying it to a platform the actor is standing on, I am not sure if it is because it is using x,y postion instead of x,y speed or what.  Any theories out there to create circle movement using x,y speed?  I want to create something like this (in 2d of course) http://oyster.ignimgs.com/franchises/images/00/05/536_reznor_normal.jpg

Thanks!

8
Game Ideas / Redneck Rockets
« on: September 13, 2012, 06:20:09 am »
So I have been working on this game for a bit and I feel like I am at a stand still.  I think the concept has potential, but I am having gaming block.  I was thinking about making this some kind of distance challenge, however, it feels kind of week.  Any feedback or suggestions would be greatly appreciated or if you want to team up on this, I got game.  Thanks!

http://www.stencyl.com/game/play/14304

9
Paid Work / iOS Game Help...
« on: August 29, 2012, 07:39:10 am »
I have been working on this for a little bit and I think the concept has some potential but I need to make it more fun.  I don't play a lot of iOS games so I am looking to partner with someone to help blow out this concept, make it more playable, challenging and interesting.  I can do the programming and creative development, I just need someone to brainstorm with.  Shoot me a message and we can talk further.

10
Old Questions (from 1.x/2.x) / Game Crashes Before Opening IOS
« on: August 13, 2012, 06:43:11 am »
Not sure what I changed in my game but now when I run an adhoc on my phone the replace me window comes up the loading bar goes half way and then it crashes.  Tried running in xcode and this is the only error screen (attached) and logs


Thanks!

11
Old Questions (from 1.x/2.x) / If your bored and want to help :)
« on: August 05, 2012, 09:18:51 am »
I am having a little trouble wrapping my head around the blocks I need to allow me to swipe through a scene.

I have a long scene and I want the user to be able to swipe through it, with some inertia so the camera glides to a halt.  I just need x movement.  Can you help?  I hope so.  8)  Thanks!!!

12
When I create a new actor (not even adding to a scene) when I publish, I get the following error:

Code: [Select]
TypeError: Error #1034: Type Coercion failed: cannot convert stencyl.api.engine::GameState@1be100b1 to stencyl.api.engine.actor.Actor.
at stencyl.api.engine.behavior::Behavior/initScript()[/home/stencyl/stencyl.net/jenkins/jobs/StencylWorks-Dist/workspace/plaf/flash/root/stencyl/api/engine/behavior/Behavior.as:109]
at stencyl.api.engine.behavior::BehaviorManager/initScripts()[/home/stencyl/stencyl.net/jenkins/jobs/StencylWorks-Dist/workspace/plaf/flash/root/stencyl/api/engine/behavior/BehaviorManager.as:109]
at stencyl.api.engine::GameState$/initBehaviors()[/home/stencyl/stencyl.net/jenkins/jobs/StencylWorks-Dist/workspace/plaf/flash/root/stencyl/api/engine/GameState.as:708]
at stencyl.api.engine::GameState/loadScene()[/home/stencyl/stencyl.net/jenkins/jobs/StencylWorks-Dist/workspace/plaf/flash/root/stencyl/api/engine/GameState.as:556]
at stencyl.api.engine::GameState/begin()[/home/stencyl/stencyl.net/jenkins/jobs/StencylWorks-Dist/workspace/plaf/flash/root/stencyl/api/engine/GameState.as:300]
at Function/<anonymous>()[/Users/tim.winters/stencylworks/preview/scripts/MyAssets.as:201]

If I remove the actor, it doest error.  Thanks in advance for your help

13
Old Questions (from 1.x/2.x) / Cannot connect to build.stencyl.com
« on: July 19, 2012, 02:53:34 pm »
Still getting "cannot connect to build.stencyl.com" when clicking on the build email link on iPhone.

14
Old Questions (from 1.x/2.x) / Re: Build Email
« on: July 17, 2012, 01:17:09 pm »
I am also getting the message "Cannot connect to build.stencyl.com"

15
Old Questions (from 1.x/2.x) / Re: Build Email
« on: July 16, 2012, 01:22:02 pm »
Just tried that.  I deleted all the old ones.  I cannot access or delete the builds for today (the ones that I did not receive emails for)  They say completed. Any other suggestions?  Thanks!!!

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