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Topics - twinter3

Pages: 1 2
Paid Work / Have a game, need to make it better
« on: February 11, 2013, 12:54:37 pm »
I have been working on this the last couple weeks.  I am not the best at game concepts/puzzels and need some level ideas.  Anyone want to team up on this?  Looking to launch on iOS.

Arrow Keys and Space for jump.

Ask a Question / Move Platform in a Circle
« on: February 09, 2013, 02:17:50 pm »
I am trying to develop a platform the rotates around a point.  The rotate around a point behavior that ships with 3.0 seems a bit jerky when applying it to a platform the actor is standing on, I am not sure if it is because it is using x,y postion instead of x,y speed or what.  Any theories out there to create circle movement using x,y speed?  I want to create something like this (in 2d of course)


Game Ideas / Redneck Rockets
« on: September 13, 2012, 06:20:09 am »
So I have been working on this game for a bit and I feel like I am at a stand still.  I think the concept has potential, but I am having gaming block.  I was thinking about making this some kind of distance challenge, however, it feels kind of week.  Any feedback or suggestions would be greatly appreciated or if you want to team up on this, I got game.  Thanks!

Paid Work / iOS Game Help...
« on: August 29, 2012, 07:39:10 am »
I have been working on this for a little bit and I think the concept has some potential but I need to make it more fun.  I don't play a lot of iOS games so I am looking to partner with someone to help blow out this concept, make it more playable, challenging and interesting.  I can do the programming and creative development, I just need someone to brainstorm with.  Shoot me a message and we can talk further.

Old Questions (from 1.x/2.x) / Game Crashes Before Opening IOS
« on: August 13, 2012, 06:43:11 am »
Not sure what I changed in my game but now when I run an adhoc on my phone the replace me window comes up the loading bar goes half way and then it crashes.  Tried running in xcode and this is the only error screen (attached) and logs


Old Questions (from 1.x/2.x) / If your bored and want to help :)
« on: August 05, 2012, 09:18:51 am »
I am having a little trouble wrapping my head around the blocks I need to allow me to swipe through a scene.

I have a long scene and I want the user to be able to swipe through it, with some inertia so the camera glides to a halt.  I just need x movement.  Can you help?  I hope so.  8)  Thanks!!!

When I create a new actor (not even adding to a scene) when I publish, I get the following error:

Code: [Select]
TypeError: Error #1034: Type Coercion failed: cannot convert stencyl.api.engine::GameState@1be100b1 to
at stencyl.api.engine.behavior::Behavior/initScript()[/home/stencyl/]
at stencyl.api.engine.behavior::BehaviorManager/initScripts()[/home/stencyl/]
at stencyl.api.engine::GameState$/initBehaviors()[/home/stencyl/]
at stencyl.api.engine::GameState/loadScene()[/home/stencyl/]
at stencyl.api.engine::GameState/begin()[/home/stencyl/]
at Function/<anonymous>()[/Users/tim.winters/stencylworks/preview/scripts/]

If I remove the actor, it doest error.  Thanks in advance for your help

Old Questions (from 1.x/2.x) / Cannot connect to
« on: July 19, 2012, 02:53:34 pm »
Still getting "cannot connect to" when clicking on the build email link on iPhone.

Old Questions (from 1.x/2.x) / Build Email
« on: July 16, 2012, 11:06:30 am »

I am able to build for ad-hoc successfully but I am not receiving the emails. Is something down?


Old Questions (from 1.x/2.x) / iStencyl - Unable to build
« on: June 29, 2012, 05:06:05 am »
I have a new MacBook pro and I updated all of the mobile settings, when I try and publish to adhoc, I am getting this attachment in the build email (attached).  I am running 2.2

Program /usr/bin/codesign returned 1 : [/Users/StencylBuild/temp/Build/Release-iphoneos/ code object is not signed at all
Codesign check fails : /Users/StencylBuild/temp/Build/Release-iphoneos/ code object is not signed at all

Old Questions (from 1.x/2.x) / Get "Grow Self" Blocks Properties
« on: March 02, 2012, 08:57:31 am »
Is there any way through iOS when using the grow block to get the size of the actor is in realtime.  "Width of Self" stays the same when it is resizing over time.


Old Questions (from 1.x/2.x) / Touch area remains the same [SOLVED]
« on: February 15, 2012, 11:06:23 am »

I have a trap door and when I touch it, it spins 90 degrees and opens.  It works fine, but when I click the trap again to close it it doesn't close unless I touch where I originally touched to open it.  Is there any way to close the trap door by touching the actual trap door?  The behavior is on the trap door.

Old Questions (from 1.x/2.x) / [SOLVED] iOS Publish error
« on: February 09, 2012, 10:57:56 am »
Works fine in flash, error when compiling for iOS.

61: error: invalid operands of types 'objc_object*' and 'float' to binary 'operator-'

Resolved Questions / [SOLVED] NaN when trying to Hit Enemy
« on: February 09, 2012, 05:22:20 am »
I am getting NaN when trying to apply hitpoints to an enemy.  If I just insert a number into the Actor Message block (shown) it works fine.  However, if I try and subtract from the attribute (as a number), it returns NaN. (Shown to the right of the block)  It won't allow me to subtract from an attribute without the "as a number" block (Shown to the right of the block)  Just need some guidance on this one.  Thanks!!!

Old Questions (from 1.x/2.x) / Simulator 'NSException'
« on: February 08, 2012, 11:14:15 am »

I am having an issue where if I make changes to a player after running the simulator when I try and jump it throws a (terminate called after throwing an instance of 'NSException') error and crashes.  If I close Stencyl and simulator and xcode, relaunch and publish again, the game runs error free.  I am using Animation Manager and if I move jumping up over falling on the list and then back down again and save runs fine.  I am new to iOS development and I am wondering if I should be doing something other than saving before publishing.

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