Really appreciate your help. I am still getting errors

Am I not defining _currentSaveLocation properly in the block? Thanks!!!
Behavior: Design_304_304_DeathScene at line 38
Access of undefined property _currentSaveLocation.
switchScene((Game.get().scenes[getIDForScene(_currentSaveLocation)].getID() as Scene), createFadeOut(((1000*1))),createFadeIn(((1000*1))));
Behavior: Design_304_304_DeathScene at line 38
Implicit coercion of a value of type stencyl.api.engine.scene:Scene to an unrelated type uint.
switchScene((Game.get().scenes[getIDForScene(_currentSaveLocation)].getID() as Scene), createFadeOut(((1000*1))),createFadeIn(((1000*1))));