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Messages - MaartenWinkels

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Chit-Chat / Re: [NOW AVAILABLE!] The Interactive Stencyl Textbook
« on: April 30, 2014, 02:33:22 pm »
Bought it from the Dutch iTunes store, works great.
Awesome book btw, thanks for this!


The second drawing is better, the first one the racoon hat doesn't render as such.. it looks more like a ninja headband ..

Thanks for your time, I will work on it.
As soon as I have new items I will update the thread.


Hello everyone,

This is my first official project I am working on.
For now its called : "Lazy Lumberjacks and the legend of the coonskin hat ", till the moment I find a better name I will hold this one. In the game there are 4 Lumberjacks that are working together, to found out about the legend of the coonskin hat.

As mentioned before, there will be 4 Lumberjacks. Each level you are able to select 2 of them to complete the level, they have all special abilities such as 'shooting', 'logging', 'lift rocks' and so on. On the later levels you have acces to all of them. In the beginning you start with 1 Lumberjacker, he will start his journey and he will meet up the other as soon as you are further in the game.

This game will be made for Tablets especially the iPad, maybe in the future I will also accept Android but not sure for now.
In the game you don't move with a joystick or arrow keys, its click based movement, so you select the lumberjack and point the destination on the screen. When you are near a Ladder there will popup a button that allows you to climb this ladder, you are also able to jump while moving to avoid obstacles or enemy's. The key mechanics are finished already, for this a big shoutout to mdotedot, without him I wasn't able to finish this part.

Currently I am working on the art, I have finished 2 lumberjacks already as a sketch, feel free to comment about them:

As soon as I have more information about the game, I will update the post.
If you have any questions about the game feel free to ask.

Hope you guys like it!

Ps. Sorry about my bad English, I am from The Netherlands

Ludum Dare 29 / Re: LD29 - Slimes Must Die!
« on: April 28, 2014, 03:39:34 am »
Awesome art! Keep it going.


Ludum Dare 29 / Re: Ikan, the Little Fisher
« on: April 26, 2014, 02:40:43 pm »
The art looks awesome!
Good luck on the development.


Ludum Dare 29 / Re: Sub-Terraria Zero
« on: April 26, 2014, 01:45:11 pm »
Well, good luck on the development!


Ludum Dare 29 / Re: Sub-Terraria Zero
« on: April 26, 2014, 01:21:25 pm »
Do you have a streamlink :)?


Ludum Dare 29 / Re: LD29 - Beneath the Surface - Split Personalities
« on: April 26, 2014, 11:54:46 am »
Good luck friend!


Paid Work / Re: Looking for 'Special movement' Paid or trade for Art.
« on: April 24, 2014, 10:27:33 am »
Hello everyone,

Thanks for all the answers, my problem is solved.
A huge thanks to @mdotedot
You can close this forum post.


Do we also learn to make a game step by step, or is just book just information of all the tools that Stencyl uses?

It's not really a template book. It's not a book about making "Flappy Bird" or "Angry Birds" or whatever popular bird game is on the iTunes App Store lately. That's because I felt that wouldn't be true learning. I didn't want people just copying the templates and not really learning much more than that.

So instead, the book focuses more on making those confusing blocks (like cos/sin or lists) more interesting and useful.

Early on, a character called "Picopede" is introduced. Throughout the book, he grows. There's enough information in the book to show how to move the actor (in many different ways), display health (classic video game style), work with collision shapes, working with scenes, working with attributes, working with other actors, using events to control many actors at once, display high scores.

The book is very linear. With these basic pieces, the book does show how to create a game. However, it's up to the reader to put those pieces in the proper order for the game that they want to make.

Hello Photics,

Thanks for the informatie, I wil purchase it tomorrow.
Good luck with the sales!


Hello Photics,

I've checked out your book in the App Store, but you leave me 1 question.
Do we also learn to make a game step by step, or is just book just information of all the tools that Stencyl uses?
Love to hear from you.


The game looks beautiful, please bring it to iOS!
I need a cool retro platformer like the one, from the good old days on my  iPad :)


Paid Work / Re: Looking for 'Special movement' Paid or trade for Art.
« on: April 22, 2014, 12:45:45 am »
Thanks for you answer, I've left you a message in your inbox.


Paid Work / Re: Looking for 'Special movement' Paid or trade for Art.
« on: April 21, 2014, 02:20:30 pm »
Hello everyone,

Instead of sending me a PM, you could also contact me on Skype.
My Skype username is maarten.winkels.
Love to hear from you,


Well done!
This is a really nice feature!
Good luck with it!


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