Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Topics - KonzZwodrei

Pages: 1
1
Windows / Mac / Flash / HTML5 / INDIE GAME DEV STUDIO The Game
« on: January 02, 2020, 05:27:40 pm »
I finally released something.
It's not a worldchanging game but it works.

Play a devs life balancing daily needs, learning curve in game development topics and devloping a game.

https://www.kongregate.com/games/KonzXXIII/indie-game-dev-studio-the-game

2
Game Art / Pixel Art Motion Capture [Low Budget How-To]
« on: January 14, 2019, 05:35:09 pm »
I tried something new, at least for me.
Here's a fastforward of my first try "motion capture to pixel art character".

<a href="https://www.youtube.com/v/nJoTEjhoAc0" target="_blank" class="new_win">https://www.youtube.com/v/nJoTEjhoAc0</a>

3
Ask a Question / Physics: Running up diagonal Tiles
« on: January 06, 2019, 04:57:14 pm »
Hi Community,

I got an issue with moving my character.
My character can't walk up diagonal tiles.

Gravity for the map is set to 120. Changing the gravity still makes character stuck at the beginning of a tile with diagonal collisionshape. I also tried with changing the collisionshape for the actor like in this image:


Didn't work tho. I don't want my character to jump up things like stairs, doesn't look and feel smooth for the gameplay. Depending on a sollution I will have to change my ideas for the tilesets, that'd be much unnessesary work. Any ideas?

4
Game Art / FF: Pixel Art (Designen a graveyard entrance)
« on: January 04, 2019, 06:38:35 pm »
Hey guys,

I thought it'd be good to distribute some help for upcomming indie game developers. Here is a video of me designing the graveyard entrance for my WIP Game Soultrail Saviour. It's nothing special yet it can help getting an idea of making tiles with a simple program like paint and how to import tiles into Stencyl.

Click on the image for Video (3 min)

5
Windows / Mac / Flash / HTML5 / Soultrail Saviour [WIP]
« on: January 01, 2019, 03:13:58 pm »
SOULTRAIL SAVIOUR



Gametype: Plattformer with RPG elements
InGame Art: Pixel (by Konz)
Focus: Story and challanging gameplay

Our story (shortform): The protagonist looses his beloved one but instead of her beeing dead her soul stays stuck between life and death and appears him as a ghost. Our protagonists aim is to cleanse his beloved ones ghost so she finally can find peace. To reach his task he applies for the Order of the Soultrail Saviours who cleance those souls stuck between life and death. The only way to cleanse the soul of his beloved one is to find what holds her soul bound to earth. (do we post the ending of our stories? I mean it'd be somewhow a spoiler, as sad one.)

First impression for the forest map tiles and character movement:
<a href="https://www.youtube.com/v/42mom0B7r1Q" target="_blank" class="new_win">https://www.youtube.com/v/42mom0B7r1Q</a>

Pages: 1