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Messages - Edge123

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31
Ask a Question / Uninstalling Stencyl Potential Problems
« on: May 29, 2019, 09:32:17 pm »
I wanted to ask that if I wanted to update to a new Stencyl version, would uninstalling Stencyl delete my Appdata folder and therefore, delete the games I have on Stencyl?

32
Ask a Question / Re: Transferring Stencyl Data to a New PC
« on: November 05, 2018, 04:39:02 pm »
It did end up working when I copied all the data in the workspace folder to an external hard drive and then pasting it over the new installation in my new computer. Appreciate the help!

33
Ask a Question / Transferring Stencyl Data to a New PC [Solved]
« on: October 30, 2018, 04:48:16 pm »
I was wondering what files I need in order to transfer all my Stencyl data to a new PC since I plan on selling my current PC.

34
Ask a Question / Re: Bullet goes towards certain actor
« on: August 08, 2018, 06:12:57 pm »
Thank you! I also managed to just use the "atan2 y: x:" block to find the actor's position

35
Ask a Question / Re: Bullet goes towards certain actor
« on: August 06, 2018, 06:22:16 pm »
So this is for a boss fight, and the boss spawns an orb that's suppose to go directly towards the position of the actor you are playing. Its not meant to be like a homing missile, its only supposed to shoot at the position of where the actor you are playing is when the orb spawns.

36
Ask a Question / Bullet goes towards certain actor (Solved)
« on: August 04, 2018, 02:26:45 pm »
What is a way to make a bullet go towards a certain actor's position when spawned?

37
Ask a Question / Re: Actor shoots on a certain frame of animation
« on: August 03, 2018, 09:21:29 pm »
I finally got it to work. I had to make an always event and I had to make the specific frame 1 ms to prevent spawning 100 bullets at once

38
Ask a Question / Re: Actor shoots on a certain frame of animation
« on: August 03, 2018, 02:21:14 pm »
So I think I implemented what you said, but the actor doesn't shoot. This is what my code looks like.
https://imgur.com/WsI12D6

39
Ask a Question / Actor shoots on a certain frame of animation [Solved]
« on: August 03, 2018, 01:02:36 pm »
I'm trying to figure out how to make an actor shoot on a certain frame of it's animation but I can't seem to figure it out. The "every second" block doesn't work since the more time the actor is alive, the more the shooting doesn't line up with the frame I want it to shoot.

40
Ask a Question / Actor shoots on a certain frame of animation
« on: March 31, 2018, 07:33:46 pm »
Is there anyway to get an actor to try to shoot on the frame of animation you want? I've tried doing the " do every "" seconds" block, but the longer you play with the actor on screen, the more it doesn't line up with the animation.

41
I did the sensor strategy and it works. Thanks for the help

42
So what I'm trying to do is use bullets, and whenever it hits a ball, it would kill both the bullet and ball on contact. It takes a few shots to kill the ball, but for some reason, whenever the ball dies, the last bullet to hit it keeps moving, usually at a slow speed. Is there anyway to kill the last bullet that touched the ball?

43
Well I managed to fix it. Apparently I had to delete the animation and make a new one, and it corrected itself, which is very strange. ???

44
Ask a Question / How to make enemy shoot at player?
« on: March 27, 2018, 07:28:37 pm »
What I'm trying to do is when the enemy drops something, what the enemy dropped will shoot directly at the position of the player.  Does anyone know how to make this happen?

45
So I enabled the debug drawing, and saw the collision area moved to the left of the boss, and it is at head level. So how does this help me with my problem?

Also, I noticed that the collision area changes only in the stage 2 animation, even though all animations are set with the same area of collision.

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