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Messages - DigitalMan

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1
Ask a Question / Print out code blocks?
« on: October 07, 2016, 06:09:37 am »
Is there any way to print out the source code as code blocks as seen on screen?

2
Ask a Question / Re: Can't open project
« on: October 07, 2016, 04:48:56 am »
Zipped and renamed to .stencyl and was able to import. Thank you!!!

3
Ask a Question / Re: Can't open project
« on: October 06, 2016, 08:46:45 am »
Ugh! Don't have access to the old drive. Has been wiped. I assumed everything was in the project folder and that is what I was backing up.

4
Ask a Question / Can't open project
« on: October 06, 2016, 08:33:23 am »
I had my Stencyl projects saving to a specific folder on an external drive. I've since moved to a new PC. I have my project folder that seems to contain everything. But the only file that looks like it could be the main file is game.xml.  Tried to do "Import Game" but doesn't seem to do anything. Any way to be able to open my game or was something lost on my old C drive?

5
Ask a Question / Re: Drawing event on an actor behavior not firing
« on: July 24, 2015, 10:35:38 am »
Grrr. Has physics set to minimal instead of simple on it.

6
Ask a Question / Drawing event on an actor behavior not firing
« on: July 24, 2015, 09:31:10 am »
Any reason why "when drawing" block wouldn't work on an actor behavior? The actor is on the scene and the behavior is attached. I took everything out of the "when drawing" block except for a log print line. Nothing shows in log so it's not even being called. Should the drawing event be automatically called for an actor or do you need to explicitly call it from the scene drawing event?

7
Ask a Question / Re: Delete all actors on layer?
« on: July 22, 2015, 04:22:55 am »
Did you ever figure out a way to clear a layer? I'm in the same boat. I need to either clear a layer by name or remove and recreate my layer. Removing and recreating is giving me a null reference error (assuming because the "create background layer" block wants a named background).

8
Ask a Question / Clear a layer of any tiles
« on: July 22, 2015, 04:10:35 am »
Is there a way to clear a layer of all tiles from a behavior? Each time my actor moves I want to change the tiles.

9
Ask a Question / Figure out which row/column the actor is at
« on: July 21, 2015, 11:16:20 am »
I have a tile based game and have been playing around with the tile api. I created a scene behavior to hide tiles based on line of sight (like Ultima 3/4) but I need to get the correct offset for the columns and rows for the current view. or at least the row/column of the center or where the actor is positioned. Am not seeing how to do this so far. Assuming the upper left tile of the scene is 0,0 and my scene is set to 128 x 128 tiles. Thanks.

10
Ask a Question / Re: Movement behaviors not working?
« on: July 18, 2015, 07:16:07 am »
I swear I tried re-adding the actor to the scene yesterday but tried it again this morning after reading your replies and it worked. Thanks everyone.

11
Ask a Question / Movement behaviors not working?
« on: July 17, 2015, 07:59:01 pm »
I must be doing something stupid here. I have an actor and added the "4 way movement" behavior to it. I add the actor to my scene. When I test game nothing moves when I press the arrow keys. I have my actor on the top layer of the scene. The bottom layer contains tiles I have set to no collisions. Is there another step besides adding the behavior to the actor? Do you still need to add any events to wire it up? I verified in game settings that the controls are set to the arrow keys.

12
Thank you! Was having the same issue. Sent my background to back layer and then was able to add my actor to the scene.

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