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Messages - rainvillain

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Chit-Chat / Re: Introduce Yourself!
« on: January 30, 2014, 01:42:16 pm »

My name is Patrick and I've recently picked up Learning Stencyl 3.x Game Development and it mentioned making a post in this thread.. so here I am!

I've toyed around in Stencyl (and Game Maker) in the past but never with much focus or determination. I've scaled back a lot of my ambitions and am now focusing on smaller, less mechanically-dense game ideas for the time being. Notably, simple "visual novel"-type games and simple "music" experiments. I am a musician and I'd love to start making simple little toys for having players manipulate audio files. Nothing crazy, mostly just letting the player mix around with multiple audio tracks in various channels..

Anyways, yes, hello!

First off I just want to say that the amount of work that people like Abigayl, Sunrisekingdom and everyone else who's made these video (or flash tutorials) is extremely impressive, and my hats go out to them for their attempts to enrich this community, especially more thick-skulled individuals like me who find it easier to learn through video.

That said, I find that with Stencyl being updated so frequently it quickly makes these videos harder to navigate, or in some extreme cases, completely obsolete. Stencyl updates have brought (needed, expected) refinements, and obviously I'm very grateful for that, but it means that what feels like 95% of Stencyl video tutorials have information that is out of date. People like Abigayl have added "update notes" to some videos.. very useful, except for an ultra beginner I end getting easily confused by some of this stuff. No doubt these updates are minor, but for someone who is still extremely new to Stencyl everytime something goes wrong (for example an Event block that no longer exists, or an "error" when I try to test a demo game..) it's very frustrating.

I'm using Stencyl 2.2 and even then I'm worried that the things I'm learning are for not, what with 3.0 around the corner.

Currently I'm just going through Stencylpedia's many pages. These are pretty good, though beyond the first two Crash Courses I've found the Definition-based approach of the chapters way less engaging and harder to retain than actual step by step lessons of making a game.

I'm obviously gunna keep working my way through Stencylpedia (it's a lot of fun!) but I think I'm gunna need some more concrete examples/tutorials once I'm done with that before I get the training wheels off. That's where the videos come in.. but so many of them are out of date now (especially with outdated codes that no longer work when run in Stencyl 2.2).

Are there any other beginners out there struggling at this stage? Any suggestions?
I'm VERY much looking forward to Innes' Stencyl book. I would LOVE to learn with that book, as it seems more my pace.

Ask a Question / About those Stencyl Pro subscriber-only forums..
« on: January 23, 2013, 11:20:24 pm »
Thinking about taking the plunge with Stencyl Pro and noticed one of the bullet points was "subscriber only forums". This struck me as a bit odd as it would certainly fracture the user base.
I've looked around for more information about these forums and didn't really find anything.
Are they just a more exclusive version of the regular forums or do they have different subcategories? I ask because I'm curious. :P

Ask a Question / Re: Using MIDI as an input?
« on: January 18, 2013, 11:07:44 pm »
Thanks for the answers (from both of you!)

Good to know about Flash not recognizing MIDI data. I'll start looking at third party MIDI notes-to keystrokes software. Honestly, I'd be making to improve my OWN playing, so it's ok if it'd be hard to distribute online :P

this here might help me:

Anyways, thanks guys :)

Ask a Question / Using MIDI as an input?
« on: January 18, 2013, 09:19:00 pm »

newbie here. Trying to decide whether to learn Game Maker or Stencyl, but I'm veering towards Stencyl because the ability to have multiple music files playing at once just seems easier to do here.

Anyways, down the line I'm interested in making a game of sorts where your input is a MIDI keyboard. This would be a "learning piano" sort of game, and I was wondering if there was any way for Stencyl to register MIDI notes being played from my USB keyboard.
This is NOT a question of playing MIDI audio (I know Stencyl doesn't do that).
Any ideas/suggestions?
Thanks in advance

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