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Windows / Mac / Flash / HTML5 / Newspaper Entrepreneur - Tycoon
« on: March 21, 2013, 05:56:14 pm »
Hello everybody!
I would like to announce an iOS game currently in the works.
Since it is an iOS I currently can not upload a demo, sorry.
The tycoon follows the concept of a tower tycoon you would find on the app store, where you buy buildings and build higher and higher.
The main concept of this game is that, not only will you buy buildings, there will be multiple types of buildings, i.e. Printing room, Telemarketer room, Writing room, etc.
You will also hire employees which will do a set workload. Employees will be able to be trained(upgraded), increasing there workload.
A possible feature might be a day/night cycle during which there is a demand each day for news input and output and you get rewards for meeting the demand and penalties for falling short of the demand. The workers workload would determine wether or not you meet the demands, making training employees all the more important.
The app itself is still in development and has a long way to go.
Here are some sample objects/screenshots.
I would like to announce an iOS game currently in the works.
Since it is an iOS I currently can not upload a demo, sorry.
The tycoon follows the concept of a tower tycoon you would find on the app store, where you buy buildings and build higher and higher.
The main concept of this game is that, not only will you buy buildings, there will be multiple types of buildings, i.e. Printing room, Telemarketer room, Writing room, etc.
You will also hire employees which will do a set workload. Employees will be able to be trained(upgraded), increasing there workload.
A possible feature might be a day/night cycle during which there is a demand each day for news input and output and you get rewards for meeting the demand and penalties for falling short of the demand. The workers workload would determine wether or not you meet the demands, making training employees all the more important.
The app itself is still in development and has a long way to go.
Here are some sample objects/screenshots.