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Messages - chrizt

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196
Windows / Mac / Flash / HTML5 / Re: The Human Inbox
« on: November 23, 2012, 10:52:36 am »
i like the idea.. but the design is still bad.. 2 mails at the same time are falling.. nice music..

197
Ask a Question / Re: my 1st game
« on: November 23, 2012, 09:04:51 am »
use the scene block in scene palette

198
Resolved Questions / Re: [Solved] Point on a circle
« on: November 22, 2012, 03:29:37 pm »
EDIT2: @chrizt, I think you need to change the way your firing method occurs because that timer block is using the same values each time. Or maybe the direction of your main actor is not switching? Or maybe that '-90' is causing problems, what is it suppose to do?

i was referring to this one.. :p

199
Resolved Questions / Re: [Solved] Point on a circle
« on: November 22, 2012, 03:14:14 pm »
sorry it wasn't me who asked the question :p

200
Ask a Question / Re: Creating a Halo
« on: November 22, 2012, 01:06:21 pm »
yeah.. you can make it like that.. maybe it will need to be bigger than screen size.. you know when jumping is going to bring that actor going up too right..

201
Old Questions (from 1.x/2.x) / Re: Multiplayer
« on: November 22, 2012, 01:02:31 pm »
what i know 3D games will cost massive amount.. well if you are rich enough to buy the 3D graphics.. assuming you cant make one your self.. 2D arts it self has cost much for me.. :D no i dont know any iOS game.. dont have the device :(

202
Old Questions (from 1.x/2.x) / Re: Multiplayer
« on: November 22, 2012, 12:39:33 pm »
i think creating 2D game in 3D engine is just overkill lol.. creating 3D game for new game dev?? hmm.. its just epic.. not sure how the progress will be tho..

203
Ask a Question / Re: Creating a Halo
« on: November 22, 2012, 12:37:30 pm »
the game fps drop down to 30 fps.. i assume because its using drawing? or it was just set to 30 max?

204
Paid Work / Re: [$100] Help with Behavior
« on: November 22, 2012, 12:33:37 pm »
lol good for you bon.. :D

205
Chit-Chat / Re: TIPS
« on: November 22, 2012, 12:32:28 pm »
yeah.. for me at least if someone willing to sacrifice and have an effort in learning something and never give up.. trying something big from the start is not impossible or stupid thing to do.. there is always possibility to skip small things.. if you are tough enough not to give up half way.. well i like to rush as fast as possible and not slowing down until i am forced to.. :D

206
Old Questions (from 1.x/2.x) / Re: Multiplayer
« on: November 22, 2012, 12:26:38 pm »
:D i am not bad with stencyl but i dont have a clue about unity3D XD.. stencyl is a lot easier to learn.. goodluck..

207
Chit-Chat / Re: TIPS
« on: November 22, 2012, 11:29:48 am »
what do you mean by this anyway??

208
hectate.. is it possible to attach an actor behavior to a scene or vice versa?? because i dont see the option to do that.. but i do meet a bug when actor behaviors i am using suddenly pop up in my scene behaviors.. only have meet it once..

209
Paid Work / Re: [$100] Help with Behavior
« on: November 22, 2012, 11:22:38 am »
i have opened my 2.2 games in 3.0 and it has bugs on 3.0 .. but it stay the same when i open it on my 2.2.. so i dont think you need to change everything because you accidentally open it on 3.0 unless you really want to make it works on 3.0 :)

210
Ask a Question / Re: sensor collision causing physical reaction?
« on: November 22, 2012, 11:19:05 am »
i believe that you have animation for the plant or cloud and forget to set each animation collision.. i never found sensor vs sensor cant go through each other :) oops sry didnt see cole has mentioned it..

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