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Ask a Question / Re: Getting rid of actors from memory
« on: April 11, 2023, 12:20:25 am »
One minute into the playtest would be right at the end of the tutorial and entering the first area in the game. I cannot fathom where 100mb worth of assets would be loaded in though. The assets that load in for the first time at that time are
The music for that area: 3MB
Background 1: 2.6mb
Background 2: 2.4mb
Background 3: 2.8mb
Sword Bandit assets: 300kb (3 instances)
Gun Bandit assets: 200kb (2 instances)
Slime assets: 150kb (2 instances)
Tileset 1: 75kb
Tileset 2: 26.2kb
Tileset 3: 172kb
UI: roughly 50kb between them
Even accounting for me missing a few things, it can't be more than 12-13mb worth of stuff loading in at that moment.
Edit: also, the entire game in total is 180mb large with all it's assets combined, so that would be like loading half of all the game's assets at once...
The music for that area: 3MB
Background 1: 2.6mb
Background 2: 2.4mb
Background 3: 2.8mb
Sword Bandit assets: 300kb (3 instances)
Gun Bandit assets: 200kb (2 instances)
Slime assets: 150kb (2 instances)
Tileset 1: 75kb
Tileset 2: 26.2kb
Tileset 3: 172kb
UI: roughly 50kb between them
Even accounting for me missing a few things, it can't be more than 12-13mb worth of stuff loading in at that moment.
Edit: also, the entire game in total is 180mb large with all it's assets combined, so that would be like loading half of all the game's assets at once...