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Game Ideas / Re: Narcissus
« on: January 30, 2012, 02:43:28 am »I do like this idea a lot, and the visual style rocks. I do agree with Gemini that it should be a bit easier at the start and get more difficult as the game goes on so as not to overwhelm the player right at the beginning.
the visual style is awesome, but it would be way better if this were to start out a bit less...easy to die. Id like to get to know the feel of the controls before getting killed seventeen times. I really think this has potential though.
Hey Guys,
Thanks for the feedback, the difficult of the game has been a highly consistent problem since I rely on the input of testers as I can beat most levels I construct. I've rebuilt the levels with the aesthetics taken back so I can enhance gameplay by using a tiling system over the previous actor based block system before. Now have 10 levels of joyous steady learning and some pretty fun stuff at the end. Hope this is a lot better and please let me know if there's anything I can improve on!
Levels:
1-2: Different Sized Block, Same position
3-4: Same Sized Block, different position
5-6: Different Sized Block, different position
7 -8: Inverted Jumping
9-10: Free styling
Enjoy ^^
http://www.stencyl.com/game/play/9768