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Topics - Vanz

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Old Bugs (3.x) / iOS Device Test shows weird block on screen
« on: March 01, 2014, 03:57:10 am »

I got this grey block at the upper left corner of the screen every time, every project on iOS Device test.
Is this Bug or my iPhone 5's Problem?

Any comments will be appreciated.

(Screenshot included)

Resolved Questions / iOS Accelerometer won't work on 3.0 (Solved!)
« on: February 28, 2014, 04:12:16 pm »
Anybody tried Accelerometer function in iOS with Stencyl 3.0?

I tried below code to activate the function but it doesn't seem to work.

"set x-speed to x of accelerometer for self"


I don't know exactly what I did, But This problem has been resolved.
I deleted other control related behaviour and modified some physics number. And It's working now!

Sorry to distract you guys.

Old Questions (from 1.x/2.x) / How to change Screen size?
« on: October 14, 2013, 07:22:26 am »

Is there any way to change screen size to wide screen?
I tried to build an iOS game but it was 4:3 ratio which doesn't fit into wide screen for iPhone5.

What I've tried was to change screen size at the game setting.
But it does not affect to screen bounds.

Any ideas?


I met a error message like below when I try to compile with new xCode5 and ios 7 installed iphone 5.
clang: error: linker command failed with exit code 1 (use -v to see invocation)

Is there any way to resolve this kind of error?

Thanks. :)

Hi, All.

I'm making a Labyrinth like game.
When I set the control method as drag and drop, the ball bounce with tile wall pretty well.
But when it comes to Accelerometer control, It does not bounce.

I also noticed that Stencyl Labyrinth Demo game's actor is not bouncing.

Any ideas for this problem?

Pages: 1