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Messages - Valinor Games

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1
Stencyl Jam 16: "Spooky" / Re: Fixing bugs
« on: October 18, 2016, 09:46:23 am »
You can upload a different package to gamejolt and name it something like "current version" and rename your old version to something like "Original game jam version"

3
Hello,

I was wondering if anybody had a rough estimate of when the judges will finish? (A day, a week, two weeks?)

Thanks!

4
Stencyl Jam 16: "Spooky" / Leaf is done! Yay!
« on: October 15, 2016, 11:06:01 pm »
Hello!

I have just submitted my final version of Leaf for the #StencylGameJam. Yay!
Thank you for all of your support this week, it’s been fun!
It is now 1:03 Sunday morning and I am going to get some rest, goodnight.

5
Thanks, just hope I have time to implement it!

6
Hello!
I was wondering if anyone knew how to use the web blocks to integrate GameJolt Achivement API?
Or is there an extention that somebody could point me to?

Thanks!

7
Stencyl Jam 16: "Spooky" / Re: Last Day!!!
« on: October 15, 2016, 12:32:02 pm »
Yeah, and you actually get something done!(Because you have no other choice.)

8
Stencyl Jam 16: "Spooky" / Re: Last Day!!!
« on: October 15, 2016, 11:43:14 am »
Yeah, pretty much.

9
Stencyl Jam 16: "Spooky" / Last Day!!!
« on: October 15, 2016, 11:01:06 am »
This is the last day of the jam, What are people's thoughts?

10
What about Fonts?
Fonts created outside the Jam period seem pretty ubiquitous, do we have to create our own?

11
I would do graphics, but all of my time is taken up with leaf, sorry.

12
Stencyl Jam 16: "Spooky" / Re: Temple of Idosra--Back to Work!
« on: October 12, 2016, 06:40:47 pm »
Yeah

13
Stencyl Jam 16: "Spooky" / Re: Push
« on: October 12, 2016, 05:27:27 pm »
Cool Graphics!

14
Stencyl Jam 16: "Spooky" / Re: First Jam Game, don't have a name yet.
« on: October 12, 2016, 02:52:42 pm »
Hello! I was thinking about changing the character from a leaf to a spirit, to make it more creepy. What do you think?

15
Ok! just tell us when you do please. :)

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