Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - malospam

Pages: 1 2 3 4 5 ... 26
31
Yes the pre-shipped one, and even one with a very simple movement. See the image below, even this simple movement messes up the collision and it no longer works. I don't intend to be a complainer or anything, but isn't this a basic feature that should be supported, ie if the x/y value is moved, the collision information should also be moved appropriately?

32
I have a problem with the shipped Drag and Drop behavior. I have it attached to two objects, upon which a ball falls upon at the very begining. If I don't move them/drag them at all the collision works fine. However, if I move them at all, all the sudden the collision no longer works. Is this a bug or am I going wrong somewhere here? (this should be easily reproducible)

33
I tried to replicate it but I could not. I think it may have been that I started the project on a PC and then opened the same files on my mac. Thats the only thing I can think of.

34
I had that turned on for all my objects, but it still did not resize them. hmmm.......

35
I was wondering if this was a bug, or if this simply was not a feature. When I re-size an object in a scene, it does not re-size the collision area by the same amount. Please comment on this, I'm not sure if I'm doing something wrong or if this is known. Thank you.

36
Ask a Question / object won't update its own direction
« on: March 31, 2012, 03:50:29 pm »
-removed by poster

37
Ask a Question / Re: Start an universal iOS game
« on: March 30, 2012, 12:21:30 pm »
It might be wise to have two versions, one for the ipad and one for the iphone. You'd still be importing the graphics at 2x(for now), and then in the ipad version in the future(4x) when it is supported in Stencyl v2.5

38
Ask a Question / Re: Concave issue
« on: March 28, 2012, 07:46:26 pm »
Check out the link again. Yeah thats true, I just feel like since I am using actors, I have more control over what they do. In the new updated part, I placed an object at the end, which boosts the Y velocity making it look like it rolled out. Let me know what you think!

39
Ask a Question / Re: Concave issue
« on: March 28, 2012, 07:28:12 pm »
I see how it can be done now. Now, I suppose you would hide the blocks behind a bowl and it would give it the appearance. Keep checking the game link, I'm going to continously play around with it for those who are curious

40
Ask a Question / Re: Concave issue
« on: March 28, 2012, 06:59:31 pm »
The closest thing I could come up with is this. But its ugly.
http://www.stencyl.com/game/play/11889

41
Ask a Question / Concave issue
« on: March 28, 2012, 06:46:19 pm »
I've been sifting through a bunch of posts trying to see if anybody has found a work around for the fact that concave collision shapes are not supported. Does anybody have an example of a good, smooth work around that would work, for example a ball falling into a concave bowl and rolling down into it and popping back up in the air? If not, suggestions would be helpful as to how to achieve this. Thanks.

42
Game Art / Re: Tips for creating tiles (importing, retina etc.)
« on: March 27, 2012, 11:31:34 am »
Thanks for this info, it will help alot.

43
Thank Heavens this part needs to be changed now with the Ipad 3 :)
"What about iPad?

The iPad, at this time, doesn’t have a Retina Display since this would lead to a screen with 2048 x 1536 resolution!"

44
Yes, put it under created, that is one of the new way things are supposed to be in version 2.0. Supposed be simplified like that.

45
Windows / Mac / Flash / HTML5 / Re: Bunny Cannon (Gameplay Video)
« on: March 22, 2012, 09:44:49 am »
What version of stencyl are you using to make it?

Pages: 1 2 3 4 5 ... 26