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Resolved Questions / Physical collisions with zero gravity [solved]
« on: December 28, 2014, 02:36:01 am »
Hello,
I'm making a vertical 'shooter' type game like the old-style Commando game. I want the Actors to be able to collide with the Player as when they do, they then attack i.e with a sword.
If I have an enemy actor not moving and the player runs into him he currently flies off screen because there is no gravity. How do I allow physical collisions in this style of vertical game so they rebound a little without flying off into space?
Thanks
I'm making a vertical 'shooter' type game like the old-style Commando game. I want the Actors to be able to collide with the Player as when they do, they then attack i.e with a sword.
If I have an enemy actor not moving and the player runs into him he currently flies off screen because there is no gravity. How do I allow physical collisions in this style of vertical game so they rebound a little without flying off into space?
Thanks