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« on: June 04, 2014, 04:50:18 am »
Hi I'm trying to create a behavior that spawns an actor in mid-air but can also be changed when the actor is selected(clicked on) , when on the tile set or on-top of another actor.
I currently have a block that can be "paused" which consists of two actors. One that can move and is effected by gravity etc, when the player selects the block it changes to a identical actor that cant be moved to simulate the "paused" effect and again this block can be selected again to create the block that can move. The problem is that if the block is paused on-top of another actor then that actor is moved the block will remain floating in the air.
Thanks in advance for any advice or ideas.