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Messages - JeffreyDriver

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31
Ask a Question / Re: Car Sounds
« on: June 12, 2020, 03:16:29 am »
Security & Privacy > General

It'll appear near the bottom.

32
You can use loops to cycle through things.

You may also want to look at using the Tile API. It's very useful for grid-based stuff.

33
Ask a Question / Re: Text
« on: June 04, 2020, 07:21:25 am »
I think you need to create and define a font

34
Chit-Chat / Re: How do you store backup of your files/system etc?
« on: June 02, 2020, 06:22:52 pm »
Mirrored NAS drive. Google Drive for really important stuff.

35
http://www.stencyl.com/game/play/42283

Getting there, but movement is weird.


36
Thanks again. Yeah, you were right. It was the mouse. Fixed by having an actor follow the mouse and use those XY values, but still not working correctly yet.

The ellipses are quite annoying. I noticed it started recently. I'm not on the latest build. I think I'm a couple behind.

37
No, doesn't look like it. I've managed to pick it apart a little but haven't got it working properly.

http://www.stencyl.com/game/play/42283

The path only seems to set if you click the bottom-right of the screen.

EDIT: I think I've figured it out. The camera was smaller than the scene and I was running it at 2x scale. Can I get it work like that?

Thanks.


38
Has anyone got quite a simple example working? Trying to get my head around it all. What I want to do is when clicking a tile, if the player can get to it, it does so.

39
Ask a Question / Re: Buttons
« on: May 29, 2020, 01:23:35 pm »
Please show your code. What you want to do isn't complex.

40
KEEP YOUR KEYSTORE! Back it up somewhere safe!...

I stick important stuff like that on Google Keep, or Google Docs. Safe forever then.

41
Journals / Re: The Poppytales (Journal Thread)
« on: May 15, 2020, 03:05:03 pm »
I know I've said this before, but please work on your art (or get a friend to do it for you.) You've got great writing, and you can create games, but your graphics are lacking. Maybe look at creating really basic pixel art.

42
Paid Work / Re: Original music compositions for games or apps
« on: May 15, 2020, 02:55:29 pm »
Where do you post/advertise you work?

Maybe start making some tracks that people can use as long as they link to your website.

43
Ask a Question / Re: Car Sounds
« on: May 15, 2020, 05:09:27 am »
Have you done the crash course yet?

Something I've done before and might be something to consider.

Have the track/s you need looping and use booleans to change the volume of each. E.g you could have sounds EngineIdle and EngineRunning.

44
I've done it before. It was just checking if the actor was on the ground. If it was, and was hit from above by a platform then it triggered death. I guess if you want to stop the actor being pushed through tiles, stop the actor that's crushing it.

45
Game Art / Re: How do you display text in your games?
« on: May 08, 2020, 01:44:16 pm »
For Stencyl I create my fonts in Designer and like merrak I save as png and import it. It's a bit of a hassle to create your first font as you've got go through each character you want, but if you're creating one the same size, but different colour etc. it quick as you can just duplicate a font and replace the image. Once you've made a font be sure to export it so you can keep it safe to reuse in other games.

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