For some reason, when ever my character stands still his hitbox is perfectly fine. However, when any other animation is activated (shooting, walking, jumping) his hit box moves to the lower right corner of the character, causing the player to constantly glitch and clip through walls. Can't figure out how to fix it and its started to make me angry. Any help would be appreciated.
Picture while standing still
Picture while walking
Edit:
Also, all of the hitboxes for all of the animations is the same, just a 32x32 box, so don't suggest that i may have done the collision wrong
Edit2:
After toying around a bit i found that disabling animation for the character fixed it, but of course, i need my animations so this doesn't help much.
Picture while standing still
Picture while walking
Edit:
Also, all of the hitboxes for all of the animations is the same, just a 32x32 box, so don't suggest that i may have done the collision wrong
Edit2:
After toying around a bit i found that disabling animation for the character fixed it, but of course, i need my animations so this doesn't help much.