Zoom levels should be consistent between animations. The current behavior is a bother because when you're defining collisions en mass you have to zoom for each animation rather than just doing it once and being done with it.
General
All Bugs / Open Bugs / All Suggestions / Engine Issues
Toolset
Dashboard / Running Games / User Interface & Workflow
Updating Stencyl / Welcome Center
Design Mode & Behaviors
Design Mode / Design Mode Blocks / Behavior Settings
All Bugs / Open Bugs / All Suggestions / Engine Issues
Toolset
Dashboard / Running Games / User Interface & Workflow
Updating Stencyl / Welcome Center
Design Mode & Behaviors
Design Mode / Design Mode Blocks / Behavior Settings
Editors
Actor Type Editor / Animation Editor / Background Editor / Collision Editor
Font Editor / Scene Designer / Sound Editor / Tileset Editor
Game Settings
Atlases / Collision Groups / Controls
Game Attributes / Game Scaling / Game Settings
Actor Type Editor / Animation Editor / Background Editor / Collision Editor
Font Editor / Scene Designer / Sound Editor / Tileset Editor
Game Settings
Atlases / Collision Groups / Controls
Game Attributes / Game Scaling / Game Settings
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- Reported
- October 04, 2018, 04:20:04 pm
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- Updated
- November 12, 2018, 06:00:48 am
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- View Status
- Public
-
- Type
- Bug
-
- Status
- Resolved
-
- Priority
- Normal
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- Version
- (none)
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- Fixed in
- (none)
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- Assigned to
- Justin
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- Category
- Collision Editor