Suggestion Issue: Flip/rotate collision shapes


Pages: 1

irock

  • Master Stencyler
  • *
April 09, 2020, 10:43:19 am
Often, when you flip or rotate an animation, you want the collision to flip or rotate alongside it. However, right now, you have to manually reposition each collision shape.



Solution 1:
In the collision editor, provide collision transformation operations equivalent to the ones in the animation editor.

Cons:
- Still an extra step you have to take for each animation.
- Wouldn't work properly after a 90 degree sprite rotation where the sprite isn't a perfect square.

Solution 2:
Provide an option to transform both the animation and the collision shape at the same time.

Cons:
- There may be cases where you'd want to transform just the collision.
- Does it go in the animation editor or the collision editor?


Pages: 1

Details

  • Reported
    April 09, 2020, 10:43:19 am
  • Updated
    April 09, 2020, 10:43:19 am

  • View Status
    Public
  • Type
    Suggestion
  • Status
    New
  • Priority
    Normal
  • Version
    (none)
  • Fixed in
    (none)
  • Assigned to
    (none)
  • Category
    Collision Editor

Tags