Simple feature suggestion:
When a shape is created in the collision editor, you can click and drag the shape within the sprite bounds, so why can't we have a collision editor that allows for point & click of vertices, instead of only coordinate values? Seems a simple enough thing to integrate for a mostly point-click-drag game creation tool.
When a shape is created in the collision editor, you can click and drag the shape within the sprite bounds, so why can't we have a collision editor that allows for point & click of vertices, instead of only coordinate values? Seems a simple enough thing to integrate for a mostly point-click-drag game creation tool.