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Resolved Questions / Re: How to make Actors impassable
« on: June 09, 2014, 06:12:12 am »
My guess is, since enemy moves accordingly to a position of Player, Enemy isn't pushed by Player. It's just looks like he has been pushed. I used the code which finds an angle and position of Player and sends Enemy to him. I actually don't know how to make Enemy stop or to make Player to take into a consideration the force of Enemy when he (Player) is going to move.