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Messages - LIBERADO

Pages: 1 2 3 4 5 ... 171
31
Ask a Question / Re: Text
« on: June 06, 2020, 12:06:46 pm »
When I use your code, it works.
Make sure you don't have any more code that is affecting the X coordinate.
Are you testing it on Android?

32
Ask a Question / Re: Text
« on: June 06, 2020, 11:11:12 am »
The set x and set y blocks don't work for me. Whatever I set it to, the text always starts at the very top right of the page.
This is weird. Can you show us a screenshot of your code?

33
Ask a Question / Re: Text
« on: June 06, 2020, 08:33:21 am »
@SkyPilot, set the text-wrap to 300, and set to 10 the X coordinate of the actor which has the label attached.

34
Game Art / Re: How do you display text in your games?
« on: June 05, 2020, 06:35:59 pm »

35
You can use the wonderful, excellent, magnificent and impressive Joints extension:
http://community.stencyl.com/index.php?topic=31947.0

I use it a lot.

36
Ask a Question / Re: Text
« on: June 03, 2020, 06:54:14 am »
The easiest and fastest solution is to use the built-in Labels extension:



I use it a lot.

37
Ask a Question / Re: Stencyl and animtaed large cut scenes
« on: June 02, 2020, 05:18:34 pm »
The limits are wide enough that you don't have to worry about this issue.

38
Ask a Question / Re: Stop bouncing when bouncing is set to 0
« on: May 30, 2020, 06:20:49 am »
Here you can see that my previous code works on Simple Physics:

<a href="http://static.stencyl.com/games/42271-0.swf" target="_blank" class="new_win">http://static.stencyl.com/games/42271-0.swf</a>

39
Ask a Question / Re: Stop bouncing when bouncing is set to 0
« on: May 29, 2020, 07:16:11 pm »
This works on Simple Physics:


40
Ask a Question / Re: Stop bouncing when bouncing is set to 0
« on: May 29, 2020, 09:57:58 am »
If you don't want to specify a move distance for each piece, then you have to rely on collisions, and you have to take into account that to many simultaneous collisions can drastically drop down the FPS.
However, Simple Physics can help and may be viable depending on the number of actors colliding.

How many 'beads' does your abacus have?

41
Ask a Question / Re: Is this a bug?
« on: May 29, 2020, 03:45:45 am »
In the lower right corner of the scene editor you must arrange the layers conveniently and select a layer that is above the background layer.

42
Ask a Question / Re: Connect actors (buttons)
« on: May 27, 2020, 05:45:59 am »
You can move just one invisible actor when sliding, and continuously setting the position of all buttons relative to the position of that invisible actor.
Or you can slide all the buttons at once, without the need for them to be interconnected.
Another method would be to switch between two different scenes, each with its own buttons.

43
Ask a Question / Re: click delay and clicked just once
« on: May 23, 2020, 02:45:27 am »

44
Game Art / Re: How to draw characters in vector
« on: May 22, 2020, 06:26:07 am »
Interesting. Good software and good skills, no doubt.

45
Game Art / Re: How to draw characters in vector
« on: May 17, 2020, 05:00:43 am »
Wouldn't it be better to draw it in high resolution and downscale it later?

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