Bug Issue: HTML5: game never finishes loading if full screen is enabled in options


Pages: 1

SirAthos

  • Junior Stencyler
March 11, 2017, 12:15:32 am
Version: Stencyl build 9300 from 2017-02-14

How to repro: enable "Settings -> Web -> Start in full screen"

What happens: the game never gets out of the "loading" progress bar

Why: Engine.IMG_BASE is initialized to empty string and never gets set to anything else, so all references to "assets/graphics/" + Engine.IMG_BASE + "/anything/else" fail to load due to wrong URL. This is visible in browser console errors.
When full screen is not enabled in settings, it gets set in line 382 of Universal.hx:          Engine.IMG_BASE = MyAssets.gameImageBase;

(This works fine on other platforms)
« Last Edit: March 11, 2017, 12:17:36 am by SirAthos »


Issue updated by SirAthos - March 11, 2017, 12:17:36 am
  • Category changed from Engine to Game Settings


Issue updated by Justin - March 11, 2017, 12:17:50 am
  • Issue Assigned from (none) to Justin


Justin

  • Master Stencyler
  • *
January 25, 2018, 09:07:42 am
Fullscreen issues should be fixed in 3.5.
  • Status changed from New to Resolved


Pages: 1

Details

  • Reported
    March 11, 2017, 12:15:32 am
  • Updated
    January 25, 2018, 09:07:42 am

  • View Status
    Public
  • Type
    Bug
  • Status
    Resolved
  • Priority
    Normal
  • Version
    Stencyl 3.4
  • Fixed in
    (none)
  • Assigned to
    Justin
  • Category
    Game Settings

Tags