This is not exactly crucial, but I've always wondered - why not include the build number in the filename for new Stencyl builds? I realize I can rename the file after I download it, but wouldn't it just be good housekeeping to include the build number in the filename? Is there any reason not to?
General
All Bugs / Open Bugs / All Suggestions / Engine Issues
Toolset
Dashboard / Running Games / User Interface & Workflow
Updating Stencyl / Welcome Center
Design Mode & Behaviors
Design Mode / Design Mode Blocks / Behavior Settings
All Bugs / Open Bugs / All Suggestions / Engine Issues
Toolset
Dashboard / Running Games / User Interface & Workflow
Updating Stencyl / Welcome Center
Design Mode & Behaviors
Design Mode / Design Mode Blocks / Behavior Settings
Editors
Actor Type Editor / Animation Editor / Background Editor / Collision Editor
Font Editor / Scene Designer / Sound Editor / Tileset Editor
Game Settings
Atlases / Collision Groups / Controls
Game Attributes / Game Scaling / Game Settings
Actor Type Editor / Animation Editor / Background Editor / Collision Editor
Font Editor / Scene Designer / Sound Editor / Tileset Editor
Game Settings
Atlases / Collision Groups / Controls
Game Attributes / Game Scaling / Game Settings
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- Reported
- September 25, 2016, 10:39:01 am
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- Updated
- June 09, 2020, 06:48:33 am
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- View Status
- Public
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- Type
- Suggestion
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- Status
- Resolved
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- Priority
- Normal
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- Version
- 3.4.0 beta4
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- Fixed in
- (none)
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- Assigned to
- (none)
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- Category
- Updating Stencyl