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Messages - Dhondon

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Game Art / Re: 2D/3D Game Artist
« on: March 10, 2012, 05:29:55 am »

Game Art / 2D/3D Game Artist
« on: March 01, 2012, 07:49:45 am »
Name: Tom Klovholt
Website: Portfolio @ Shadow-Embryo

Full-time game art freelancer, 2D and 3D (rendered images).

3 years experience. Flexible hours, can work weekends if a deadline requires it.
Can work with a fixed price (if you know what you want) or per hour (if you don't know what you want).

Can only receive payments through PayPal.

I'm not interested in profit-share or royalties.

Contact me at: for any questions or price
estimates. Or on skype (dhondon) for questions.

I'm looking for an iStencyl(beta) programmer to team up with. I'm an iStencyl tester myself, but time due to time constraints, I'm not able to continue to make games on my own. Music and graphics is takes its time to create.

 I'm looking for some one who is:

-skilled at coding in (i)Stencyl. Need to see samples, video or released games.
 -over 18 years old.
 -good at finding and fixing bugs.
 -passionate about creating games ( all genera).
 -good at balancing an creating interesting and challenging gameplay.
 -ready and able to work 1-3 hours each day.
 - good at communicating ideas.
 - able to handle criticism but also give criticism when needed( I'm good at graphics, but not an God).
 -willing to publish under my company (shadow-embryo. You'll get access to the account to check sales, and contract will be written)

To sum it up: I'm looking for someone to create games with, not someone to do only the coding for me. we'll work as a team and split revenue 50/50.

Why you should want to work with me:
 -I'm an 32 years old Norwegian, experienced 2d/3d game artist, currently working as an freelancer.
 -I'm also an musician.
 - got tons of ideas but also interested in working on others ideas ( just want to make awesome games)
 -I'm not stubborn:)

Released games (made with GS):

 Send me an mail:

News / Re: Create iOS games with iStencyl
« on: August 04, 2011, 10:17:32 am »
Just so that people get an idea of what's out there pricewise.

I think the most comparable piece of software (barely, seeing that Stenycl is significantly better) is GameSalad and while the basic version is free the Pro version is $500 and you don't get much for that $500. What you do get is no GS-splash screen which is important because you have to remove yourself from the company of the horrible GS games out there.

Bottom line is, iStenycl is a deal and I for one am excited to give you guys my money even though I have a lot of learning to do still.

Amen to that:)

When my GS subscription runs out (October)  I'm going for Stencyl as my iOS dev tool.
So nice to see the devs are active on the forum and is actually communicating with the users.

Is it still possible to apply for the iOS beta testing?

News / Re: Create iOS games with iStencyl
« on: August 04, 2011, 08:26:18 am »
Wow,this is really promising :D
I think it sounds really fordable.
But how does the iDevice testing work (on an mac)?
Do you have to build an ad-hoc version each time?

Chit-Chat / Re: Introduce Yourself!
« on: June 05, 2011, 05:46:04 pm »
Hi all! I'm curently an gamesalad user, but this program has some really nice features. Looking forward to the iPhone exporter. I'll have fun trying to make an flash game in the meantime:)

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