I would highly recommend that you take your time to familiarize yourself with Stencyl with the great documentation provided:
http://www.stencyl.com/help/view/motion-and-forces/It may take some time but it is worth it.
Here's a real world example. I had zero experience on a C++ framework that I used for
http://kingdomisland.com (an online multiplayer game for the iOS). Let me remind you, I was working with C++. It took about a week of messing around to get from
truthfully zero experience to feel comfortable with using it to make any game I can think of.
The key is to utilize the documentation. For those of you that are new to programming,
documentation and
google is your friend. You'll be a pro at Stencyl in no time.
I've just started working with Stencyl yesterday and I feel comfortable with using it to make any game I can think of.
So the next time you feel like skipping the idea of reading a wall of text (aka great documentation), think of this.