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Messages - Wildclaw15

Pages: 1
1
Completed / Re: Pre-Ship (Bundle) all the most important behaviors
« on: August 07, 2015, 08:10:19 pm »
A death animation behavior sure would be nice

2
Fixed Bugs (3.x) / Re: Kits and Sample Games No Longer Work.
« on: July 26, 2015, 07:38:32 am »
Wildclaw15 , what built are you using ? I pretty sure this was fixed already by built 8453 .

Aha! Thanks~!!

3
Fixed Bugs (3.x) / Re: Kits and Sample Games No Longer Work.
« on: July 25, 2015, 10:30:39 am »
I didn't realize this wasn't your own game though (wow I'm good at reading). If the jump and run kit is erroring like this, you should first try to get the latest version of Stencyl and download the Jump and Run Kit again to test. If it's still erroring out like this, there's probably something wrong with your setup.

Yeah, I tried that twice actually. I guess I'm missing something >.<

4
Fixed Bugs (3.x) / Re: Kits and Sample Games No Longer Work.
« on: July 25, 2015, 07:54:48 am »
File > Export Game

oh right. duh

5
Fixed Bugs (3.x) / Re: Kits and Sample Games No Longer Work.
« on: July 25, 2015, 04:15:33 am »
I can take a look and try to fix it, assuming the data isn't actually lost. Please share the game, as well as a copy from before you attempted to upgrade it, if possible.

How do you do that..? [sorry for being a noob ; ; ]

6
Ask a Question / Re: I updated stencyl and now my games won't work
« on: July 25, 2015, 04:11:31 am »
Like it is being said everywhere, always make backups before upgradings as new versions of stencyl have a different backbone structure. What version did you use before and did you follow the instructions?

I think I was using 3.3.0

7
Ask a Question / Re: I updated stencyl and now my games won't work
« on: July 25, 2015, 04:09:13 am »
Here are the logs for the game

8
Fixed Bugs (3.x) / (solved) Kits and Sample Games No Longer Work.
« on: July 19, 2015, 03:02:17 am »
:SOLVED:

I updated Stencyl and now I'm dealing with all kinds of problems. The games I was working on previously aren't working anymore. All the behaviors I used are messed up. Also, the scenes are corrupted. I can't even run the game. So basically, none of the games are working with the update.

These are errors from the jump and run kit:

Animation Manager: Unknown identifier : hasValue
   from scripts.Design_169_169_AnimationManager
   line: 106
   columns: 12-20
Animation Manager: Unknown identifier : isPrimitive
   from scripts.Design_169_169_AnimationManager
   line: 149
   columns: 12-23
Animation Manager: Unknown identifier : getDefaultValue
   from scripts.Design_169_169_AnimationManager
   line: 149
   columns: 63-78
Animation Manager: Unknown identifier : isPrimitive
   from scripts.Design_169_169_AnimationManager
   line: 181
   columns: 16-27
Animation Manager: Unknown identifier : getDefaultValue
   from scripts.Design_169_169_AnimationManager
   line: 181
   columns: 67-82
Animation Manager: Too many arguments
   from scripts.Design_169_169_AnimationManager
   line: 189
   columns: 2-22
Animation Manager: Function 'new' requires arguments : actor
   from scripts.Design_169_169_AnimationManager
   line: 189
   columns: 2-22
Animation Manager: Unknown identifier : hasValue
   from scripts.Design_169_169_AnimationManager
   line: 227
   columns: 12-20
Animation Manager: Unknown identifier : asBoolean
   from scripts.Design_169_169_AnimationManager
   line: 229
   columns: 15-24
Camera Follow Player: Too many arguments
   from scripts.Design_175_175_CameraFollowPlayer
   line: 55
   columns: 2-22
Camera Follow Player: Function 'new' requires arguments : actor
   from scripts.Design_175_175_CameraFollowPlayer
   line: 55
   columns: 2-22
Camera Follow Player: Unknown identifier : getCamera
   from scripts.Design_175_175_CameraFollowPlayer
   line: 69
   columns: 8-17
Die in Pit: Too many arguments
   from scripts.Design_202_202_DieinPit
   line: 55
   columns: 2-22
Die in Pit: Function 'new' requires arguments : actor
   from scripts.Design_202_202_DieinPit
   line: 55
   columns: 2-22
Die in Pit: Unknown identifier : getScreenHeight
   from scripts.Design_202_202_DieinPit
   line: 69
   columns: 33-48
Die in Pit: Unknown identifier : isTransitioning
   from scripts.Design_202_202_DieinPit
   line: 71
   columns: 17-32
Die in Pit: Unknown identifier : reloadCurrentScene
   from scripts.Design_202_202_DieinPit
   line: 73
   columns: 16-34
Die in Pit: Unknown identifier : createFadeOut
   from scripts.Design_202_202_DieinPit
   line: 73
   columns: 35-48
Die in Pit: Unknown identifier : createFadeIn
   from scripts.Design_202_202_DieinPit
   line: 73
   columns: 62-74
Die in Pit: Unknown identifier : recycleActor
   from scripts.Design_202_202_DieinPit
   line: 74
   columns: 16-28
Jumping: Too many arguments
   from scripts.Design_163_163_Jumping
   line: 99
   columns: 2-22
Jumping: Function 'new' requires arguments : actor
   from scripts.Design_163_163_Jumping
   line: 99
   columns: 2-22
Jumping: Unknown identifier : asBoolean
   from scripts.Design_163_163_Jumping
   line: 142
   columns: 11-20
Jumping: Unknown identifier : isKeyPressed
   from scripts.Design_163_163_Jumping
   line: 155
   columns: 11-23
Jumping: Unknown identifier : asBoolean
   from scripts.Design_163_163_Jumping
   line: 157
   columns: 17-26
Jumping: Unknown identifier : runLater
   from scripts.Design_163_163_Jumping
   line: 159
   columns: 16-24
Jumping: Unknown identifier : asBoolean
   from scripts.Design_163_163_Jumping
   line: 162
   columns: 37-46
Jumping: Unknown identifier : isKeyDown
   from scripts.Design_163_163_Jumping
   line: 176
   columns: 33-42
Jumping: Unknown identifier : asBoolean
   from scripts.Design_163_163_Jumping
   line: 181
   columns: 16-25
Jumping: Unknown identifier : isKeyDown
   from scripts.Design_163_163_Jumping
   line: 189
   columns: 12-21
Jumping: Unknown identifier : asBoolean
   from scripts.Design_163_163_Jumping
   line: 189
   columns: 65-74
Jumping: Unknown identifier : playSound
   from scripts.Design_163_163_Jumping
   line: 191
   columns: 12-21
Jumping: Unknown identifier : asNumber
   from scripts.Design_163_163_Jumping
   line: 192
   columns: 31-39
Jumping: Unknown identifier : runLater
   from scripts.Design_163_163_Jumping
   line: 201
   columns: 12-20
Jumping: Unknown identifier : asBoolean
   from scripts.Design_163_163_Jumping
   line: 212
   columns: 11-20
Jumping: Unknown identifier : asBoolean
   from scripts.Design_163_163_Jumping
   line: 216
   columns: 15-24
Jumping: Unknown identifier : getStepSize
   from scripts.Design_163_163_Jumping
   line: 236
   columns: 61-72
Jumping: Unknown identifier : isKeyDown
   from scripts.Design_163_163_Jumping
   line: 238
   columns: 20-29
Jumping: Unknown identifier : asNumber
   from scripts.Design_163_163_Jumping
   line: 247
   columns: 16-24
Slowdown: Too many arguments
   from scripts.Design_108_108_Slowdown
   line: 65
   columns: 2-22
Slowdown: Function 'new' requires arguments : actor
   from scripts.Design_108_108_Slowdown
   line: 65
   columns: 2-22
Slowdown: Unknown identifier : asBoolean
   from scripts.Design_108_108_Slowdown
   line: 92
   columns: 11-20
Slowdown: Unknown identifier : asBoolean
   from scripts.Design_108_108_Slowdown
   line: 97
   columns: 12-21
Slowdown: Unknown identifier : asBoolean
   from scripts.Design_108_108_Slowdown
   line: 97
   columns: 61-70
Slowdown: Unknown identifier : isKeyDown
   from scripts.Design_108_108_Slowdown
   line: 103
   columns: 15-24
Slowdown: Unknown identifier : isKeyDown
   from scripts.Design_108_108_Slowdown
   line: 103
   columns: 42-51
Slowdown: Unknown identifier : asBoolean
   from scripts.Design_108_108_Slowdown
   line: 103
   columns: 69-78
Slowdown: Unknown identifier : asBoolean
   from scripts.Design_108_108_Slowdown
   line: 105
   columns: 15-24
Slowdown: Unknown identifier : asBoolean
   from scripts.Design_108_108_Slowdown
   line: 119
   columns: 15-24
On Ground: Too many arguments
   from scripts.Design_107_107_OnGround
   line: 57
   columns: 2-22
On Ground: Function 'new' requires arguments : actor
   from scripts.Design_107_107_OnGround
   line: 57
   columns: 2-22
On Ground: Not enough arguments
   from scripts.Design_107_107_OnGround
   line: 100
   columns: 41-93
On Ground: Function 'internalGetGroup' requires arguments : arg, arg2, arg3
   from scripts.Design_107_107_OnGround
   line: 100
   columns: 41-93
VirtualButton: Too many arguments
   from scripts.Design_220_220_VirtualButton
   line: 55
   columns: 2-22
VirtualButton: Function 'new' requires arguments : actor
   from scripts.Design_220_220_VirtualButton
   line: 55
   columns: 2-22
VirtualButton: Unknown identifier : recycleActor
   from scripts.Design_220_220_VirtualButton
   line: 71
   columns: 12-24
VirtualButton: Unknown identifier : simulateKeyPress
   from scripts.Design_220_220_VirtualButton
   line: 82
   columns: 16-32
VirtualButton: Unknown identifier : simulateKeyRelease
   from scripts.Design_220_220_VirtualButton
   line: 93
   columns: 16-34
Air Jumping: Unknown identifier : getStepSize
   from scripts.Design_115_115_AirJumping
   line: 95
   columns: 28-39
Air Jumping: Too many arguments
   from scripts.Design_115_115_AirJumping
   line: 128
   columns: 2-22
Air Jumping: Function 'new' requires arguments : actor
   from scripts.Design_115_115_AirJumping
   line: 128
   columns: 2-22
Air Jumping: Unknown identifier : asBoolean
   from scripts.Design_115_115_AirJumping
   line: 172
   columns: 13-22
Air Jumping: Unknown identifier : asNumber
   from scripts.Design_115_115_AirJumping
   line: 174
   columns: 28-36
Air Jumping: Unknown identifier : asNumber
   from scripts.Design_115_115_AirJumping
   line: 176
   columns: 27-35
Air Jumping: Unknown identifier : asBoolean
   from scripts.Design_115_115_AirJumping
   line: 182
   columns: 11-20
Air Jumping: Unknown identifier : asBoolean
   from scripts.Design_115_115_AirJumping
   line: 184
   columns: 16-25
Air Jumping: Unknown identifier : asBoolean
   from scripts.Design_115_115_AirJumping
   line: 184
   columns: 64-73
Air Jumping: Unknown identifier : isKeyPressed
   from scripts.Design_115_115_AirJumping
   line: 194
   columns: 12-24
Air Jumping: Unknown identifier : asBoolean
   from scripts.Design_115_115_AirJumping
   line: 196
   columns: 15-24
Air Jumping: Unknown identifier : runLater
   from scripts.Design_115_115_AirJumping
   line: 203
   columns: 16-24
Air Jumping: Unknown identifier : asBoolean
   from scripts.Design_115_115_AirJumping
   line: 205
   columns: 31-40
Air Jumping: Unknown identifier : asNumber
   from scripts.Design_115_115_AirJumping
   line: 224
   columns: 16-24
Falling: Unknown identifier : asBoolean
   from scripts.Design_114_114_Falling
   line: 68
   columns: 11-20
Falling: Too many arguments
   from scripts.Design_114_114_Falling
   line: 88
   columns: 2-22
Falling: Function 'new' requires arguments : actor
   from scripts.Design_114_114_Falling
   line: 88
   columns: 2-22
Falling: Unknown identifier : asBoolean
   from scripts.Design_114_114_Falling
   line: 111
   columns: 13-22
Falling: Unknown identifier : asBoolean
   from scripts.Design_114_114_Falling
   line: 135
   columns: 15-24
Falling: Unknown identifier : asNumber
   from scripts.Design_114_114_Falling
   line: 147
   columns: 16-24
Falling: Unknown identifier : asBoolean
   from scripts.Design_114_114_Falling
   line: 149
   columns: 11-20
Falling: Unknown identifier : asNumber
   from scripts.Design_114_114_Falling
   line: 151
   columns: 23-31
Walking: Unknown identifier : asBoolean
   from scripts.Design_178_178_Walking
   line: 77
   columns: 12-21
Walking: Unknown identifier : asBoolean
   from scripts.Design_178_178_Walking
   line: 87
   columns: 14-23
Walking: Unknown identifier : asNumber
   from scripts.Design_178_178_Walking
   line: 105
   columns: 24-32
Walking: Unknown identifier : asNumber
   from scripts.Design_178_178_Walking
   line: 122
   columns: 27-35
Walking: Too many arguments
   from scripts.Design_178_178_Walking
   line: 167
   columns: 2-22
Walking: Function 'new' requires arguments : actor
   from scripts.Design_178_178_Walking
   line: 167
   columns: 2-22
Walking: Unknown identifier : asBoolean
   from scripts.Design_178_178_Walking
   line: 204
   columns: 15-24
Walking: Unknown identifier : isKeyDown
   from scripts.Design_178_178_Walking
   line: 216
   columns: 12-21
Walking: Unknown identifier : isKeyDown
   from scripts.Design_178_178_Walking
   line: 216
   columns: 42-51
Walking: Unknown identifier : asBoolean
   from scripts.Design_178_178_Walking
   line: 219
   columns: 15-24
Walking: Unknown identifier : isKeyDown
   from scripts.Design_178_178_Walking
   line: 232
   columns: 12-21
Walking: Unknown identifier : isKeyDown
   from scripts.Design_178_178_Walking
   line: 232
   columns: 41-50
Walking: Unknown identifier : asBoolean
   from scripts.Design_178_178_Walking
   line: 235
   columns: 15-24
Walking: Unknown identifier : isKeyDown
   from scripts.Design_178_178_Walking
   line: 248
   columns: 14-23
Walking: Unknown identifier : isKeyDown
   from scripts.Design_178_178_Walking
   line: 248
   columns: 45-54
Walking: Unknown identifier : asBoolean
   from scripts.Design_178_178_Walking
   line: 250
   columns: 15-24
Walking: Unknown identifier : asBoolean
   from scripts.Design_178_178_Walking
   line: 252
   columns: 19-28
Wall Jumping: Too many arguments
   from scripts.Design_179_179_WallJumping
   line: 92
   columns: 2-22
Wall Jumping: Function 'new' requires arguments : actor
   from scripts.Design_179_179_WallJumping
   line: 92
   columns: 2-22
Wall Jumping: Unknown identifier : asBoolean
   from scripts.Design_179_179_WallJumping
   line: 148
   columns: 11-20
Wall Jumping: Unknown identifier : isKeyPressed
   from scripts.Design_179_179_WallJumping
   line: 159
   columns: 11-23
Wall Jumping: Unknown identifier : asBoolean
   from scripts.Design_179_179_WallJumping
   line: 161
   columns: 15-24
Wall Jumping: Unknown identifier : runLater
   from scripts.Design_179_179_WallJumping
   line: 167
   columns: 20-28
Wall Jumping: Unknown identifier : isKeyDown
   from scripts.Design_179_179_WallJumping
   line: 187
   columns: 33-42
Wall Jumping: Unknown identifier : asBoolean
   from scripts.Design_179_179_WallJumping
   line: 189
   columns: 17-26
Wall Jumping: Unknown identifier : isKeyDown
   from scripts.Design_179_179_WallJumping
   line: 197
   columns: 12-21
Wall Jumping: Unknown identifier : asBoolean
   from scripts.Design_179_179_WallJumping
   line: 197
   columns: 68-77
Wall Jumping: Unknown identifier : asNumber
   from scripts.Design_179_179_WallJumping
   line: 207
   columns: 31-39
Wall Jumping: Unknown identifier : asNumber
   from scripts.Design_179_179_WallJumping
   line: 223
   columns: 31-39
Wall Jumping: Unknown identifier : getStepSize
   from scripts.Design_179_179_WallJumping
   line: 241
   columns: 47-58
Wall Jumping: Unknown identifier : getStepSize
   from scripts.Design_179_179_WallJumping
   line: 246
   columns: 47-58
Wall Jumping: Unknown identifier : asBoolean
   from scripts.Design_179_179_WallJumping
   line: 262
   columns: 11-20
Wall Jumping: Unknown identifier : asBoolean
   from scripts.Design_179_179_WallJumping
   line: 264
   columns: 15-24
Always Simulate: Too many arguments
   from scripts.Design_123_123_AlwaysSimulate
   line: 53
   columns: 2-22
Always Simulate: Function 'new' requires arguments : actor
   from scripts.Design_123_123_AlwaysSimulate
   line: 53
   columns: 2-22
Always Simulate: Unknown identifier : makeActorNotPassThroughTerrain
   from scripts.Design_123_123_AlwaysSimulate
   line: 65
   columns: 12-42
Ground Pound: Too many arguments
   from scripts.Design_181_181_GroundPound
   line: 89
   columns: 2-22
Ground Pound: Function 'new' requires arguments : actor
   from scripts.Design_181_181_GroundPound
   line: 89
   columns: 2-22
Ground Pound: Unknown identifier : asBoolean
   from scripts.Design_181_181_GroundPound
   line: 123
   columns: 11-20
Ground Pound: Unknown identifier : asBoolean
   from scripts.Design_181_181_GroundPound
   line: 132
   columns: 14-23
Ground Pound: Unknown identifier : asBoolean
   from scripts.Design_181_181_GroundPound
   line: 132
   columns: 64-73
Ground Pound: Unknown identifier : asBoolean
   from scripts.Design_181_181_GroundPound
   line: 134
   columns: 16-25
Ground Pound: Unknown identifier : asBoolean
   from scripts.Design_181_181_GroundPound
   line: 134
   columns: 73-82
Ground Pound: Unknown identifier : startShakingScreen
   from scripts.Design_181_181_GroundPound
   line: 136
   columns: 16-34
Ground Pound: Unknown identifier : isKeyPressed
   from scripts.Design_181_181_GroundPound
   line: 146
   columns: 11-23
Ground Pound: Unknown identifier : isKeyDown
   from scripts.Design_181_181_GroundPound
   line: 148
   columns: 38-47
Ground Pound: Unknown identifier : asBoolean
   from scripts.Design_181_181_GroundPound
   line: 159
   columns: 11-20
Ground Pound: Unknown identifier : asBoolean
   from scripts.Design_181_181_GroundPound
   line: 163
   columns: 15-24
Ground Pound: Unknown identifier : asNumber
   from scripts.Design_181_181_GroundPound
   line: 175
   columns: 16-24

9
Ask a Question / I updated stencyl and now my games won't work
« on: July 19, 2015, 01:26:06 am »
The game is corrupted and it won't even let me try running the game. None of the kits or games are working now.  Please help. I worked really hard on my games and now everything is corrupt.

10
Ask a Question / Changing the Scene
« on: August 07, 2014, 06:20:38 am »
Hello, I'm having some trouble with scene changing.
I have tried to attach a behavior to the scene and I chose the region that I wanted to activate the scene change, but whenever I click test game, the log viewer says "Region does not exist."
I've also tried to set it up in t he actor's behavior and it didn't work there either.
I even tried to do it manually without the behavior attachment, and it says the same thing.
"Region does not exist."

Does anyone know how to fix this?

11
Ask a Question / Re: The dialog extension isn't working for me.
« on: July 09, 2014, 04:13:50 pm »
Oh my GOSH! I got it to work! I re-downloaded Stencyl and imported my game. It installed the engine-extensions folder, and everything is working! Thank you for your help~

12
Ask a Question / Re: The dialog extension isn't working for me.
« on: July 07, 2014, 05:47:47 pm »
It says I downloaded 3.1...I had Stencyl on my old laptop and it came with kits and example games, but when I downloaded it on this laptop, it didn't come with anything. Which I thought was weird.
I tried to add the folder manually but it still does not work. And when I tried again, the program froze and refuses to close!
Bah, I'm sorry for all the trouble. I don't know what's up with my Stencyl.

13
Ask a Question / Re: The dialog extension isn't working for me.
« on: July 07, 2014, 02:37:32 pm »
When I opened it, it brought me to the stencylworks folder. When I opened it, I saw the extensions folder, but I still couldn't find the engine-extensions folder.

14
Ask a Question / The dialog extension isn't working for me.
« on: July 07, 2014, 06:58:56 am »
I have the latest version of Stencyl...I tried to fallow the directions, but my Stencyl didn't have the ''engine-extensions'' folder, so I don't know where to put the dialog folder. I also don't know what [Your Stencyl Work Space] is supposed to be.  I'm sorry, I'm kind of new to Stencyl so everything is a bit confusing.

[WOO Problem solved! *happy crying*]

Pages: 1