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Messages - CrazyStencylDawg

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16
Ask a Question / Special gems in match-3 game
« on: June 24, 2021, 02:21:57 pm »
How do I add special gems into this match-3 game?

For example:
4 gems in a row: A fire gem that, if matched, explodes in a 3x3 radius;
5 gems in a row: A "hyper-cube" or "colour bomb" that, if swapped with any gem, will destroy all gems of that colour;
5 gems in "L" or "T" shape: A lightning gem that, if matched, will destroy every gem along its X and Y axes;
Randomly spawns in when new gems fall onto the board: A bomb gem that counts down every move, and, if the counter reaches 0, ends the game.

Another random thing: Levelling up when the player reaches a certain amount of points.

17
Ask a Question / Re: Off-center button text (Angry Blosics)
« on: February 12, 2021, 10:16:35 am »
Code: [Select]
when drawing
switch to actor space for self
set current font to FONT
draw TEXT at (x: [half width of self] - [get width of TEXT using current font /2] y: [half height of self] - [ get height using current font /2])
That's the code you need. If you want to use the Labels behavior, read all its attributes and their descriptions, and see what options you have regarding position.
It only made things way worse.

18
Ask a Question / Getting banned from the forums
« on: February 11, 2021, 06:30:58 pm »
Hello. Is it possible to get banned from the forums?

19
Ask a Question / Off-center button text (Angry Blosics)
« on: February 11, 2021, 04:08:50 pm »
Hello. In the episode 1 level select for Angry Blosics, the text on the buttons is off-centered. How do I fix this? The button text is handled by the "Label" behaviour.

20
Ask a Question / Re: Level select?
« on: February 10, 2021, 02:06:36 pm »
Here is my video on behaviors, and it mentions instance customization: https://youtu.be/SaI5-TmRhOM

This should be enough so you can go with the actor type route I mentiond. If you want the list option, read about lists and attributes on Stencylpedia.
Where exactly does it mention "instance customization"?

21
Ask a Question / Re: Level select?
« on: February 09, 2021, 06:49:22 pm »
Draw a list of available stages on screen, have the player cycle through it and and change scenes as they select one of them.

Alternatively, create one actor that the player can click or whatever input method your game uses, and use instant customization for each one you place on your stage select scene, each leading to different a scene.
Send me some code, and maybe I will check it out.

22
Ask a Question / Level select?
« on: February 09, 2021, 04:22:49 pm »
How do I make a level select for each episode of Angry Blosics without having to make a bunch of actors?

23
Ask a Question / Re: Audio crackling when testing game (HTML5)
« on: February 08, 2021, 11:52:46 am »
Might want to inform what browser you are teting on. I've never had this issue, so it might be a problem on your sound files. You can use Audacity to make sure it is up to Stencyl's requirements: http://www.stencyl.com/help/view/playing-sounds-and-music/
I am using Mozilla Firefox 67, on a 32-bit HP Pavilion Entertainment PC laptop.

24
Ask a Question / Audio crackling when testing game (HTML5)
« on: February 07, 2021, 07:47:21 pm »
Hello. The audio in my seems to be snapping, crackling, and popping like Rice Krispies. Could you please give me solutions? Thank you!

25
Considering your attempt on the Updating event, sounds like you might need this to get the hang of the basic events: https://youtu.be/j10SMwy2prM

You can use my After Image or Particles behavior, both of which can be used to achieve what you want. They can be found here: https://luyren.itch.io/luyrens-miscellaneous-stencyl-behaviors

But those behaviors might be a bit overkill. If you understand how to use the Updating event (from that tutorial video), you should have the tools to create your own code for that.

It made Stencyl crash!

26
Ask a Question / Projectiles creating a trail of dots (Angry Birds clone)
« on: February 06, 2021, 11:45:03 am »
Is there any way to make it so that projectiles create a trail of dots on-screen until they hit something? This is for an Angry Birds clone that i am making.

27
Ask a Question / Re: Gravity around objects (Box2D)
« on: February 05, 2021, 02:24:19 pm »

28
Ask a Question / Re: Gravity around objects (Box2D)
« on: February 05, 2021, 04:43:37 am »
wait for me 2-3 hours, maybe 5
ok, be right there

29
Ask a Question / Re: Gravity around objects (Box2D)
« on: February 05, 2021, 04:18:37 am »
If Max Marin could send me code of an Angry Birds Space-like gravity well, that would be cool.

30
Ask a Question / Gravity around objects (Box2D)
« on: February 04, 2021, 08:03:23 pm »
Hello. Is it possible to make it so that an actor has a gravitational pull around it, like in Angry Birds Space?

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