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Messages - Luyren

Pages: 1 2 3 ... 152
1
Ask a Question / Re: Toggle Block animations not working
« on: October 28, 2023, 05:32:46 pm »
This video explains how to use the basic events, of which "Update" is the most important:  https://youtu.be/j10SMwy2prM
It should explain how timing works for that events, which is your issue at the moment.

2
Ask a Question / Re: Sand Box Violation
« on: October 27, 2023, 05:25:24 am »
That's a flash-only warning and is harmless, you can ignore it. If you don't want to see it, test in another target, HTML5 for example.

3
Paid Work / Re: Help With Some Programming Events (I'm a noob)
« on: October 05, 2023, 06:57:21 pm »
Assuming you attached my Player Control behavior to your actor, you probably set your jumping right animation to the jump left animation attribute.

4
Paid Work / Re: Help With Some Programming Events (I'm a noob)
« on: October 05, 2023, 11:37:48 am »
Your problems are not related with the behaviors. For general tutorials, you have the crash course: https://www.stencyl.com/help/start/
and Stencylpedia: https://www.stencyl.com/help/toc/

For some of my videos explaining some key concepts: https://www.youtube.com/violinistpenguin
You are having issues with friction, which you want to set to 0. A video specifically on the subject: https://www.youtube.com/watch?v=97M4hchcfwI

I recommend carefully reading the description of each attribute in the behavior, and most importantly go through both Crash Courses at least once to get familiar with Stencyl.

And finally, discord is more active than the forums:  https://discord.gg/XjawJCW

5
Paid Work / Re: Help With Some Programming Events (I'm a noob)
« on: October 05, 2023, 09:52:43 am »
I'm not here to take your offer, but to show you existing resources that can get you started:

If you click to add a behavior to your actor and select "From my Library", there are some pre-made behaviors you can use as reference.

Here you can also get more references, including a jump and run kit: https://www.stencyl.com/developers/samples/

Finally, my Player Control behavior is pretty comprehensive on the subject of platform movement, and you can get it here for free. Use it directly or just as reference: https://luyren.itch.io/luyrens-miscellaneous-stencyl-behaviors

6
News / Re: Stencyl 4.0.4 - November 14, 2020
« on: September 27, 2023, 08:06:04 pm »
You can hit ok on that message and use the resource pack normally. Back up your project before importing any third-party resources. The latest version of Stencyl are for subscribers only, until the next public build is released.

7
Ask a Question / Re: Attempting Crash Course 2
« on: September 07, 2023, 04:46:27 am »
Print block prints to the log viewer (big button at the top) whatever you place into it, used to determine values and check if code has properly executed or not for the most part.

8
Ask a Question / Re: Attempting Crash Course 2
« on: September 06, 2023, 07:33:10 pm »
1) Do every is not do after. Looks like you mistook the two in your first screenshot.
2) Your "code6" screenshot doesn't quite make sense. You are setting a game attribute called a number to 0, and later on you increment that number.
3) Use print blocks to check the values of "Victory Counter" and "WIn?". Unless you have another scene behavior switching to actor space, that boolean of yours is the only thing preventing your code from executing. You can also simply remove the if statement and draw your text directly to confirm it.

Either that or your font of choice is camouflaged in the background.

9
The error window should have a button to generate the logs, which creates a file containing them. Post them here so we can take a look. Or you can just try testing the game again, could be a one time error.

10
Ask a Question / Re: Attempting Crash Course 2
« on: September 06, 2023, 04:34:26 am »
For starters, you missed a screenshot of your code so we can see what you are doing. Hard to help without that. There's a camera icon on the bottom right corner of the window to get it.
I'll be pre-emptive and post this here: https://youtu.be/diMrZg95Oqw
You migth see what you are missing with this tutorial.

11
Ask a Question / Re: Port a game to a Raspberry Pi?
« on: August 30, 2023, 08:01:19 pm »
Stencyl can export do linux. As far as I know, raspberry Pi uses a linux-based OS. By those facts alone it seems likely it will work. While I don't have experience with linux, since you are already a subscriber you can make a quick test game, export it to linux and see if it runs in your raspberry Pi.

12
Ask a Question / Re: Attempting Crash Course 2
« on: August 28, 2023, 05:01:58 am »
The "Repeat Background" checkbox on the right side.

13
Ask a Question / Re: Attempting Crash Course 2
« on: August 25, 2023, 01:31:24 pm »
If it's a background, set it to loop.
In all cases, make sure you are importing it at x1 scale (top right corner of the import window). You can also disable all the unecessary scales under the game's settings.

14
Ask a Question / Re: Why do Terrain and Regions randomly move?
« on: July 28, 2023, 08:48:01 am »
By your own words, go back and complete the carsh courses to getyou acquainted with Stencyl.
As for your original problem, backgrounds have no relation with whatever else you place on the scene designer. Just because you background moved doesn't mean your regions/terrains/tiles will move as well. Turn on debug mode on the top menu to see the terrains and properly debug your issue.

15
Ask a Question / Re: An item that can be collected and used.
« on: June 14, 2023, 02:01:42 pm »
Consider completing the crash course, it should provide the means to find a solution to all your questions: https://www.stencyl.com/help/start/

One possible way is to use a collision event between your actors which would set a game attribute to true, signifying that your item was collected. Check for that game attribute before switching scenes.

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