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Messages - Badger

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31
Ask a Question / Re: AB Space Like Gravity
« on: November 19, 2012, 08:14:38 am »
Bump

32
Ask a Question / Re: Creating an Actor Via a Button
« on: November 16, 2012, 02:26:05 pm »
Not at all! I don't know how to link to something on stencylforge but its called airport manager hd. I want to create a runway. Thanks for your time :)

33
Ask a Question / Creating an Actor Via a Button
« on: November 15, 2012, 11:04:23 am »
I know how to create an actor and I know how to make the actor follow the mouse. But I don't know how to put two and two together.

I have a button on the screen, and when the button is pressed, an actor is created. I want the actor to follow the mouse until it is clicked again, but not when it is touching a specific group of actors (other buttons to rotate it, etc). Currently, the actor just shows up for a split second and then disappears (presumably behind/next to the button off screen). How would I fix this?

Thanks in advance!

34
Ask a Question / Re: AB Space Like Gravity
« on: November 15, 2012, 09:11:26 am »
Pretty much nothing works. The planet and ball just go to the edge of the well. I tried changing the collisions but it doesn't help.

I shared it on stencylforge under the name Space Golf, I'd give you a link but I'm not sure how.

35
Resolved Questions / Re: Stencil Pro + iOS Pro $199 bundle
« on: November 13, 2012, 11:39:35 am »
I'm not sure why that's happening. I think you'll have to contact the stencyl team about that.

36
Ask a Question / Re: Revert back from mobile to web?
« on: November 13, 2012, 11:37:39 am »
Isn't it all pretty much the same? I think you'll have to manually remove the mobile things.

37
Ask a Question / Re: Most common android resolution?
« on: November 13, 2012, 11:35:18 am »
I'm sure you could find some answers on google, but that's the problem with android, the screen sizes are fragmented. I'm sure the ratio of a lot of the screens will be the same though. I'm sure Jon will talk about it next week in the blog.

38
Ask a Question / Re: Vertical Levels
« on: November 13, 2012, 11:33:13 am »
It would be just the same as making t horizontal level. Instead of expanding the x in the level properties, expand the y (but make sure this is in the level properties, not the game settings. Does that help?

39
Ask a Question / Re: AB Space Like Gravity
« on: October 19, 2012, 09:57:38 am »
I would do, but it's a space golf game, so there isn't really any point. I haven't tested it yet, since the only thing I've done is create that behavior, the planet and gravity well actors. When I do test it though (soon) you will be the first to know! Thankyou so much for your help so far!

40
Ask a Question / Re: AB Space Like Gravity
« on: October 19, 2012, 09:42:39 am »
Haven't I already done that with the blue push script?

41
Ask a Question / Re: AB Space Like Gravity
« on: October 19, 2012, 08:22:28 am »
Everything in the attachments is what I've got so far- thought I'd check with you before I do anything else.

Next you'll want to do the stuff inside the "Angle from Actor1 to Actor2" part to get the angle between the actors. You need that so you can push the actor in that direction so it "falls" toward the gravity well. Pay attention that the actors are in the blocks in reverse order - Actor 2 precedes Actor 1. Additionally, Y is the first half and X is the second half. If you put the wrong fields in the wrong places you'll get incorrect values.

Would this be in a completely new event in the same behaviour?

42
Ask a Question / Re: AB Space Like Gravity
« on: October 17, 2012, 12:13:05 pm »
Done that, what next?

In the screenshot, the y is the same as the x part, but it wouldn't all fit on the screen at the same time.

Would I need to somehow add the script below that in the image (distance between [x-center of actor 1] [y-center of actor 1] and [x-center of actor 2] [y-center of actor 2] )?

43
Ask a Question / Re: AB Space Like Gravity
« on: October 17, 2012, 10:33:58 am »
Like this? Do the x1 and y1 attributes represent the coordinates of the object and x2 and y2 the gravity well?

44
Ask a Question / Re: AB Space Like Gravity
« on: October 17, 2012, 10:29:42 am »
So I just use exactly the same code as you used towards the bottom of that image?

45
Ask a Question / Re: AB Space Like Gravity
« on: October 17, 2012, 10:13:07 am »
Will I need to make custom blocks?

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