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« on: September 08, 2016, 03:24:34 pm »
I think a big part of the 'this place seems dead' is the no 'reddit-forum-games-and-stupid-memes-on-social-media' effect. Theres not a lot of inherent interaction in the stencyl forums, compared to other, larger forums.
People are way too comfortable with instant gratification, be it getting a simple response to a question, or not understanding something and immediately posting about it in the bug forum (as I've done a couple times.)
To the credit of many members here, including the devs, I've always got a pretty fast, easy to understand answer that wasn't written in a condescending manner--and this coming from an amateur, average forum user.
I think a lot of people are silent--and that shouldn't be an indictment of the *devs*--because the tools are *that good*, and they, like myself, are busy plugging away. I've said it before, I'll say it again, Stencyl, unlike any other engine I've ever used, is *really* *incredibly* transparent. Other engines have a lot of *technical debt* built in. Thing just work right until *they don't*. With stencyl, if you want to try something, and you know it's possible, the engine doesn't get in your way. I've interacted way more on the GM and Unity forums simply because I was trying to do something that wasn't immediately obvious with the tools, trying to do something that should have been easy but the workflow or process of the tools made difficult, or there was some sort of problem with the engine or some design choice of the tools that made some reasonable decision of mine impractical otherwise.
Stencyl really is a gem, that enables people to do, within the limits of the engine, what they *want to do*, and minimizes non-essential technical obstructions to good design. Most anyone whos is getting stuff done (and not busy helping others) is too busy enjoying the engine standing out of the way to be messing around on the forums.