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Messages - MacMowl

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16
Resolved Questions / Re: Cut the Rope - Level Selector
« on: April 17, 2013, 12:51:36 pm »
Hi,

So the first actor moves and slings back very well, thanks for that.

But I don't understand the steps 4 and 5. I created a new behavior for second actor with scripts from steps 4 and 5 and putted the actor in the scene but it disappears every time (to the right I suppose).


I missed something but what...

17
Resolved Questions / Re: Cut the Rope - Level Selector
« on: April 16, 2013, 10:48:11 pm »
Wow! Awesome tutorial!

I will try it after work.

Thanks a lot

18
Resolved Questions / [SOLVED] Cut the Rope - Level Selector
« on: April 16, 2013, 12:56:41 pm »
Hi everyone,

I'm looking for a level selector behavior like the one in Cut the Rope (file attached).

I've already seen in this forum someone who realised this kind of behavior, but impossible to retrieve it.

Does anybody have a idea to create or find this behavior?

Thanks

19
Fixed Bugs (3.x) / Re: 1.5x Setting [Mike]
« on: January 15, 2013, 01:41:52 pm »
Hi,

I have exactly the same problem as mzxstosch.

I tried all resize methods but my graphics recently (since last stencyl download) imported still not smooth.

Bye

20
Paid Work / Re: Francais, unissez vos efforts !
« on: October 01, 2012, 08:19:53 am »
Et les belges?? Y peuvent donner un coup de main aussi?

Parce que je suis partant.

21
Old Questions (from 1.x/2.x) / Re: Restore an erased game
« on: June 14, 2012, 02:34:41 pm »
Already tried but a new strange thing happend.

The game appears in Stencyl only when I put it in game folder but not appears in game ios folder and it tells me "corrupted file, need to restart" whitout restarting.

But I progress, thanks captaincomic

22
Old Questions (from 1.x/2.x) / Re: Restore an erased game
« on: June 13, 2012, 10:02:13 am »
It seems nobody has a solution...

23
Old Questions (from 1.x/2.x) / Restore an erased game
« on: June 12, 2012, 12:37:15 pm »
Hi everyone,

Unfortunately I erased my game... but it's still in the folder /users/macmowl/.

Is there a way to restore it?

And I can't import an Xcode Project...

Thx

24
Old Questions (from 1.x/2.x) / Coordinates of Initial Touch
« on: May 12, 2012, 05:46:07 am »
I want to know the coordinates of first touch. When I use the block X/Y of Initial Touch, it tells me for X and Y (-1, -1).

Maybe I can isolate the first 0.1 second of X/Y current touch and solve my problem. But how?

25
Old Questions (from 1.x/2.x) / Re: Platform games advice.
« on: May 12, 2012, 04:57:35 am »
For randomize platforms, see this post:
http://community.stencyl.com/index.php/topic,10420.0.html

26
Resolved Questions / Re: Adding iOS Frameworks
« on: May 10, 2012, 01:26:21 pm »
OK thx

27
Resolved Questions / Adding iOS Frameworks [SOLVED]
« on: May 10, 2012, 10:00:31 am »
Hep,

Can I add iOS frameworks with Stencyl (like Twitter or QuartzCore)?

I can add it in the Xcode project but when I reopen Stencyl, frameworks are cleared.

28
Ask a Question / Re: doodle jump
« on: May 09, 2012, 12:55:29 pm »
Ouch! Maybe you should read how to use Stencyl on Help Page. Stencyl Team built a all new stencylpedia.

Back to home, I code that (attached pict).
That's exactly what I said previously.

29
Ask a Question / Re: doodle jump
« on: May 08, 2012, 11:48:29 pm »
You can create a new behavior. On "When created" put a timer (do every x seconds), in this one, create an attribute and set random block. Then create another timer with your attribute in seconds and create your platform actor.

I don't have Stencyl at work but I can write code to show you.

When created
Do every 2 seconds
set myTime to random 0.5 to 2
Do every myTime seconds
Create Platform at x: random 0 to width of screen and y: random Height of screen/2 to Height of screen in front.

For scrolling background, you can create an invisible actor and put it on top screen. Tell to this actor "If character collides with invisible actor then change position of the background"

It's just an idea, I don't try it.

30
Old Questions (from 1.x/2.x) / [SOLVED] Error when building game
« on: May 02, 2012, 04:23:35 am »
I don't know what I've done but the problem has been solved.

Thx

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