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Topics - MrMusiqua

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Bug Archives / What happened with build 8678?
« on: October 09, 2015, 11:46:19 am »
Seriously, what happened? I used to love stencyl but this latest build has been nothing but frustrating. I decided to just stop trying to build games until the next update...wasted too much time already testing and reworking my blocks to try to get around all the bugs. Here is a list of what I have encountered so far:
Boolean event cue does not work;
Triggering events does not work, at least between behaviors,
I now have to close my entire project and reopen in order for game attributes to be displayed, sometimes the whole program must be closed and reopened(sometimes I can get the Getter after closing the behavior and reopening but not the Setter);
Can't right click on blocks a lot of the time(gives the Ooops message);
Get the Ooops message occasionaly when trying to test scene, for no apparent reason, in which case I have to close and reopen the program;
Pencyl does not open from within Stencyl when trying to create or edit frames;
I'm sure there are others I am forgetting or just plain haven't run into yet.
This build is definetely more dynamic, just not in the way I had hoped. It's more dynamic like a tooth ache is dynamic, hard to stop messing with even though it is painful and frustrating.
I know I should post logs but there a just too many and at this point I don't even wan't to open the program to try.
Please oh please try to make the next update useable at least. I understand that you added what were supposed to be enhancements, but they aren't enhancements at all if they don't work properly and even less so when functionality is lost.
I'm sure y'all are hard at work fixing these issues and I thank you for your work and for Stencyl in general, but seriously guys, build 8678 was an epic fail.

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Ask a Question / Closing Game
« on: March 15, 2015, 04:45:29 pm »
So this may be a very stupid question...is there a block that handles closing the game? I tested my game in full screen mode and soon realized I could not exit without hitting the windows button. I would like to make an actor for the menu screen that, when clicked, closes the game and also be able to press ESC and close the game. Any suggestions would be greatly appreciated:)
Thanks

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