Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - ChunkyMonkey

Pages: 1 2 3 ... 28
1
Shared Resources / Re: Isometric View
« on: May 13, 2012, 07:39:05 pm »
It seems when I try to make my own scenes with this, everything stays 2d when tested. Is there something I'm missing?

2
Chit-Chat / Re: free tilesets for your games.
« on: May 08, 2012, 01:45:20 pm »
god myself.

3
Game Ideas / Re: game with minigames
« on: May 02, 2012, 04:11:52 pm »
Wow, you guys have no sense of humor. I'm the only 1 who voted for 110? :)

4
Ask a Question / Re: How to have a tank shoot a bullet?
« on: April 29, 2012, 06:35:20 pm »
Thank you, I just started reading this when you'd replied: http://www.stencyl.com/help/view/pre-shipped-behaviors/

5
Ask a Question / Re: How to have a tank shoot a bullet?
« on: April 29, 2012, 06:31:27 pm »
Thank you, how do I get to the pre-shipped behaviors?

6
Ask a Question / How to have a tank shoot a bullet?
« on: April 29, 2012, 06:24:44 pm »
    Hello,
   
    I'm working on a game where a tank always points in the direction of the mouse, and when the mouse is pressed a bullet actor is created supposed to fly straight out of the barrel of the tank, so I thought of this:

Create bullet at x: center of tank y:center of tank

And this for the bullet:

Point in direction of tank.
Set velocity to 30 dir: direction of tank.

This only works when the tank is facing straight up and down and I can't think of a consistent behavior. Would someone please help?

7
They're blocks.

8
Ask a Question / Re: Credits Text
« on: March 29, 2012, 01:53:10 pm »
Make a big actor with all the text.

When created
Make self always simulate

Always
set y-speed to -5

9
Windows / Mac / Flash / HTML5 / Re: ErlinE (the power of stencyl)
« on: March 28, 2012, 03:50:32 pm »
^Man, you're good at research   :)

10
Have other people came out with games using it?
No

11
Resolved Questions / Re: Does pick random # include decimals?
« on: March 20, 2012, 06:51:02 pm »
Alright thanks guys!

12
Resolved Questions / Does pick random # include decimals?[SOLVED]
« on: March 20, 2012, 05:02:19 am »
Does the "pick random number between __ and __" include decimals?

13
Ask a Question / Re: If statements inside the "when drawing" block
« on: March 18, 2012, 07:15:56 pm »
Yes it's possible, and from what your saying it probably should work, would you post a screenshot?

14
Ask a Question / Re: Quick Reply's To Questions
« on: March 17, 2012, 05:18:45 pm »
Newton you realize that the stencyl team won't up your level for posting those, right? Plus, it's rude to SuperMario2207

15
Ask a Question / Re: How to save the game?
« on: March 17, 2012, 05:07:14 pm »
To clarify #3, not every attribute gets saved. Only global or "game" attributes can be saved

Pages: 1 2 3 ... 28