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Messages - carpetguy

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16
Ask a Question / Re: Why APK size is so more larger than swf?
« on: May 19, 2014, 12:28:00 pm »
What APK is created by Stencyl?
Is this for iOS or Android... or do you mean the .exe

18
Ask a Question / Re: crash course kit can't add to games folder
« on: May 19, 2014, 11:24:52 am »
You can get by, and what alert pops up when you try copying?

19
Ask a Question / Re: Why APK size is so more larger than swf?
« on: May 19, 2014, 11:23:13 am »
I'm lost... the APK in Stencyl or Unity?

20
Old Bugs (3.x) / Re: my game don't work!
« on: May 19, 2014, 11:18:54 am »
What's the problem, it doesn't load?

21
OH! It's out. Better get it then i'll see if I get this too...

22
Ask a Question / Re: Actor move alone !
« on: May 19, 2014, 08:56:02 am »
Could you rephrase that?

23
Resolved Questions / Re: How to deal with large background?
« on: May 19, 2014, 08:50:00 am »
You can use "warping".
There's an amazing tutorial in the featured section of StencylForge by Tuo (Demo- Infinite Space Shooter. Level 6)
.....
Reply if I helped you so this can move to fixed

24
Ask a Question / Re: Button size / game size?
« on: May 18, 2014, 09:01:27 am »
What do you mean by 'resize it in the develepor tool'?
OOOH another typo, I expected better

25
Ask a Question / Re: Making a wrecking ball?
« on: May 17, 2014, 12:28:57 pm »
You could always ask Miley Cyrus ;D

26
Ask a Question / Re: Game for School
« on: May 17, 2014, 12:09:13 pm »
Hello guys , my name is Yan and i have to create a little game, that's a university job. Ha sorry for my bad english, i'm not a native. So,  i'm just on the begginer but i already have a lot of bugs on my game. Like: my Actors dont stay on the platformer so he dont move, he's just standing on middle air. Another one is on jumping code, if i press "up" really fast my actor go away flying haha. More one, i cant make the enemy follow the main character,  already tried a lot of codes and no one worked well , so i'm a little blind on that one. My another problem is to make the actor make a wall jump and slide on the wall,  just like megaman... so guys i'm really blind on that problems. I want to be a programmer , i want to create a lot of games, but i'm new on programming, i need some help..

Firstly, welcome to Stencyl. You have mentioned quite a few things there, some of which I can help with and some that I can't. 

For your first problem I suggest adding gravity. In each scene, on the physics tab you can set the gravity. I would play around with this value until you find something you are happy with.

For the jumping code you will want some variables to check if the actor is 'on ground'. It would be quite complicated to explain so I suggest you look at the basic 'run and jump' behaivour that comes with Stencyl as this is a good example of it being done well.

Enemy AI is very complicated unless you have a floating actor that ignores gravity so I would need a better description to see how you would want that to work.

For wall jumping, you can make the actor appear 'on ground' even if it is just touching a wall (So the left or right side of it is touching). For wall sliding it is more complicated,but what I think I would do is if the left or right side of an actor is touching a wall and the actor is going down, multiply the y velocity by 0.8 or a similar decimal value. (this too can be played with and adjusted)

behaviour* (not behaivour) OOOOH.... I expecetd better. Such a silly typo.

27
Old Bugs (3.x) / Re: Crash Course Test gives only White Screen
« on: May 17, 2014, 12:06:50 pm »
Are you running off a flash drive?

28
Ask a Question / Re: game test wont work
« on: May 17, 2014, 12:06:11 pm »
Are you running off a flash drive?

29
Resolved Questions / Re: NO TESTING WORKS! (Stencyl 3.0)
« on: May 17, 2014, 12:05:21 pm »
Actually no worries 8)
All is fine now (ty for tip to copy to hard drive)
it was just my game causing problems. Tho i still cant test from USB drive

30
Resolved Questions / Re: NO TESTING WORKS! (Stencyl 3.0)
« on: May 17, 2014, 11:53:21 am »
Now on harddrive, takes forever to finalize on browser, and comes up with an error on player

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