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Messages - imagine gaming

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1
Resolved Questions / Re: Failed to build...[SOLVED]
« on: December 04, 2015, 11:07:03 pm »
I deleted the folder for the game in the "games generated" folder in the workplace, everything seems to work now as it compiled.

2
Resolved Questions / Re: Failed to build...
« on: December 04, 2015, 10:42:26 pm »
The only extension I have is the Admob extension.

3
Resolved Questions / Failed to build...
« on: December 04, 2015, 12:39:23 am »
Failed to build for android.

Things I've tried;

Cleaning project
Re installing SDK and JDK
Re installing Stencyl, tried to compile using different Stencyl builds, including the most current build.

Game compiled just fine the other day...

Any help would be appreciated.

4
Bug Archives / Re: Failed to build for Android
« on: November 02, 2015, 11:46:16 pm »
My game builds just fine on my Mac, so I'm thinking this may have something to do with upgrading to Windows 10?

5
Bug Archives / Re: Failed to build for Android
« on: November 02, 2015, 10:46:57 pm »
Gotcha, and I'll try cleaning the project again

6
Bug Archives / Re: Failed to build for Android
« on: November 02, 2015, 09:51:53 am »
I do not have an "Application Data" folder, but do have a "AppData".

7
Bug Archives / Failed to build for Android
« on: November 01, 2015, 07:19:17 pm »
I've tried re installing the SDK, and I've cleaned my project, any help would be appreciated.

8
Ask a Question / How to make a fall away block?
« on: July 20, 2015, 08:19:18 am »
Can someone help me with this, can't seem to get it. I want a block that once walked over by the actor, to fall down off the screen, and then regenerate itself after a few seconds.

I'm talking about something like these blocks from Super Mario, and many other platform games.



9
Fixed Bugs (3.x) / Re: Stencyl hangs on importing pictures
« on: March 24, 2015, 06:15:39 am »
If you can import at X1, then it might be a matter of selecting the right box (X2, X4 etc.) in game settings>display.

That was the problem, thanks.

10
Journals / Re: Pixel Hero
« on: March 23, 2015, 01:04:35 pm »
Make a new bug thread about it and post logs.

Posted a new thread, can find it here http://community.stencyl.com/index.php/topic,39870.msg224677.html#new

11
Fixed Bugs (3.x) / [SOLVED] Stencyl hangs on importing pictures
« on: March 23, 2015, 01:03:30 pm »
Like the title says, I'm having a problem with importing pictures, Stencyl just hangs on "Importing Pictures". Attached logs. Any help would be appreciated.

12
Journals / Re: Pixel Hero
« on: March 23, 2015, 11:49:53 am »
Well production has come to a halt, for whatever reason Stencyl no longer wants to import pictures, it just hangs on importing. Any ideas?

13
Journals / Re: Pixel Hero
« on: January 27, 2015, 04:49:01 pm »
Quick little screenshot.



Progress has been slow but steady lately, world one is finished. Working on a little intro scene, and a title screen.
Overall I'm happy with the progress that has been made, but haven't made any huge progress in awhile, just slowly chipping away at things here and there.

14
Journals / Re: Pixel Hero
« on: January 04, 2015, 01:20:40 pm »
The Slimes.



Green Slime: A basic slime, can be defeated by slicing it with a sword or blowing it up with a bomb.
Blue Slime: A basic slime that slimes a little faster than its green counterpart, can be defeated by slicing it with a sword or blowing it up with a bomb.
Fire Slime: A shooting slime, shoots fireballs and is stationary, can be defeated by slicing it with a sword or blowing it up with a bomb.
Yellow Slime: A reproducing slime, can be defeated by slicing it with a sword or blowing it up with a bomb but will produce a smaller slime.
Para Slime: A flying slime, can be defeated by slicing it with a sword.
Spiky Shelled Slime: A slime with a spiky shell, moves slower, and can only be defeated with a bomb.
Teleport Slime: A slime that teleports, can only be killed by using a bomb.
Ice Slime: A shooting slime, shoots ice and is stationary, can be defeated by slicing it with a sword or blowing it up with a bomb.

15
Journals / Re: Pixel Hero
« on: January 02, 2015, 09:28:03 pm »
Screenie of a wip level 4.


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