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Windows / Mac / Flash / HTML5 / Soul TD (Paused In-Progress Game)
« on: August 22, 2014, 11:34:47 am »
Hello all!
My name is Beaumint and this is my first Stencyl game.

I have a little background in graphics and coding so I decided I wanted to take my hand at creating my own game. After kinda roughing through the code I was able to create the alpha version of Soul TD.
http://www.stencyl.com/game/play/20253


About halfway through the creation of the game I started noticing it to slow down more and more and more. Reading up on Stencyl 3.1 (was using 2.2) I decided to upgrade and give it a shot. It semi broke the game but more than that I realized that a lot of my code created at the beginning was not optimal and semi unnecessary at parts.
So instead I've decided to take a Stencyl course on Udemy that's focused on Stencyl 3.1 as well as start fresh on my game, creating a new version at a larger screen size and more optimal in code throughout.
I spent quite a few months on this game, though, and wanted to share it with all of you and maybe get some feedback for an alpha prototype. Let me know what you think! I can't wait to show you guys my finished product down the line!
-Beaumint
My name is Beaumint and this is my first Stencyl game.

I have a little background in graphics and coding so I decided I wanted to take my hand at creating my own game. After kinda roughing through the code I was able to create the alpha version of Soul TD.
http://www.stencyl.com/game/play/20253


About halfway through the creation of the game I started noticing it to slow down more and more and more. Reading up on Stencyl 3.1 (was using 2.2) I decided to upgrade and give it a shot. It semi broke the game but more than that I realized that a lot of my code created at the beginning was not optimal and semi unnecessary at parts.
So instead I've decided to take a Stencyl course on Udemy that's focused on Stencyl 3.1 as well as start fresh on my game, creating a new version at a larger screen size and more optimal in code throughout.
I spent quite a few months on this game, though, and wanted to share it with all of you and maybe get some feedback for an alpha prototype. Let me know what you think! I can't wait to show you guys my finished product down the line!
-Beaumint