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Messages - Abliblablobla

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271
@ FraAlt

That is strange... A lot of people asked how to implement AdWhirl in Stencyl because they weren't able to make it show ads of any kind. I tried to test AdWhirl with Stencyl using devices running Android 4.0.4, 4.1.2 and 4.2.2 but there were no ads in my test applications, so I thought that AdWhirl implementation was simply broken. Now you are writing that AdWhirl does work in your game and this sounds very strange to me. May I ask you which Android version is running on your Galaxy SII? Is it Android 2.3.x? If so, the problem with AdWhirl implementation could be the AdWhirl SDK (actually the one used within Stencyl is a bit outdated) itself which seems not to support Android 4.x.
Thank you for sharing your experience. I had no time to investigate the issue of the disappearing banner: I will try to reproduce the issue when I have some spare time (next week).

@ 8fifty2
Could you tell me which Android version is running on your devices (I suppose 2.3.7 on your Sony Play and 4.0.4 on your Sony Tablet S (1), but I am not sure...)

Thank you!

272
Thank you for your feedback!

@ JensWinterstein
I couldn't reproduce the issue you are having... If I understand correctly, the ads banner won't show up again after closing and opening your game again. For example you press your home button while you are playing and reopen it after checking emails, but when you reopen your game you cannot see the ads banner anymore. Is it correct? If so, it is really strange since this isn't happening on my device...
May I ask you more details about the issue? Is this happening every time you close and reopen your game? Before you close your game, is the banner showing up or did you hide it?

@ 8fifty2
Thank you for reporting your experience! I think I found the problem but since I have to study (I am still attending highschool) I am not able to tackle this issue until Monday or Tuesday. As of now, ads banner will show up only at the bottom of the screen.

For everyone who is testing this extension, please write here what device you are using and which version of Android is running on the device.

Thank you!

273



AdMob Extension

Hello Everyone!
I'm very happy to share a new AdMob extension! From now on, you will be able to monetize your Android games and applications using AdMob banner advertisement.

Features:

- AdMob banner ads: feel free to place them on the top or on the bottom of the screen, in landscape or portrait. Chose between 6 (six!) positions!

- Simple to use: show and hide the banner whenever you want with a single block, so that you don't have to redesign scenes to place a banner;

- Seamless integration: the extension shares the same blocks previously used by AdWhirl!

I have just created a Beginner's Guide that covers everything a beginner should know about Admob and its integration in Stencyl. Feel free to tell me if there are errors and if you need a more clear guide. Read this guide to understand how to implement ads in your game!

Now I need you help! Help me test if this extension is working as it should and feel free to share your opinions!

I would also like to say that you shouldn't expect to become rich with AdMob: if you have a great game in your hands, it makes almost no difference if you use AdMob or you sell your game. My opinion is that AdMob is a great chance to get noticed (free downloads can be 10~100 times paid downloads!) while making some revenue. Once you get noticed you will be able to cross-promote your games to multiply downloads!

A big thank you to runimals for sharing his (her?) experience!

Downloads (see attachments):
- ADMOB ADVERTISING for the Beginner's Guide;
- AdMob Test.zip for a sample test app (game folder);
- ads.zip for the extension.

Thank you for reading this post!

Known Issues:
- When you close and reopen your application, the advertisement banner disappears and won't show up again. Third party? Still investigating...

Changelog:
[April 16th] New Version! (v1.1)
 - [New!] You can now download a sample a test app;
 - [New Feature!] Now you can place the banner in six different positions (Bottom-Center/Left/Right and Top-Center/Left/Right);
 - [New Feature!] Now you can initialize AdMob whenever you want;
 - [Change] This extension isn't using the AdWhirl Setting page for configuration (it may be confusing);
 - [Change] The Beginner's Guide (Chapter 5: Configure "Ads Extension") has been updated for v1.1;
 - [Change] The Beginner's Guide has a new Chapter: Tips & Tricks;
 - [Change] The Beginner's Guide has a new Chapter: Sample Test App;
 - [Fix] Banner position was always Bottom.

274
iPhone / iPad / Android / Re: Piggy Parachute
« on: March 27, 2013, 11:55:20 am »
In a Play Store review someone suggested that the premium version is better because it doesn't have ads. So are ads (Adwhirl, Admob) working for you?

275
Resolved Questions / Game of the Month and Kickstarter
« on: March 01, 2013, 05:58:12 am »
May I make a suggestion? I think that competition is a great thing when talking about creating games so I had an idea.

I think that it would be great if Stencyl (when 3.0 is released) organizes a competition once every month (or every two months or every 100 days). The prize could be a subscription for a year or the opportunity to let Stencyl organize a campaign both on Kickstarter and Indiegogo for the game.

Results:
- Competition = Better games
- Better games = Stencyl gets noticed
- Stencyl gets noticed = More users
- More users = More subscriptions
- More subscriptions = More money for Stencyl
- More money = Better tools
- Better tools = Happy users
- Happy users = More competition
- More competition = Restart adding "more"

Stencyl will only need to prepare the campaign with the material (description, images and video) of the winner's game given by the the winner himself/herself. The campaign will be under Stencyl name and connected  to official facebook, twitter band google+ accounts.



I am saying this because starting a campaign with a more and more famous name will be the best option for us users and because a lot of stencylers don't live in the US (which is a requirement for starting a project).

Feel free to write what you think about this idea!

276

Are you sure?  This kickstarter got started by a guy in Italy - http://www.kickstarter.com/projects/mattiaventura/vivax-the-best-portable-laptop-protection-system-a

@GwefTech
I am almost sure I cannot start a project on Kickstarter, as it is required to have an Amazon Payments account... Probably that guy knows someone living in the US with a bank account: in that case he wuold be able to start a project on Kickstarter.

277
@Jon
Thank you! I wish I could use kickstarter, but  it is only for US residents...
May I make a suggestion? I will post this later in the appropriate section but Stencyl could start a competition called  something like "game of the month". The winner of this competition will have the opportunity to let Stencyl organize a campaign both on Kickstarter and Indiegogo.

Results:
- Competition = Better games
- Better games = Stencyl gets noticed
- Stencyl gets noticed = More users
- More users = More subscriptions
- More subscriptions = More money for Stencyl
- More money = Better tools
- Better tools = Happy users
- Happy users = More competition
- More competition = Restart adding "more"

Stencyl will only need to prepare the campaign with the material of the winner's game given by the the winner himself/herself. The campaign will be under Stencyl nane band connected  to official facebook, twitter band google+ accounts.

278
iPhone / iPad / Android / Goomy: Journey to the Rainbow Land! [Test ads]
« on: February 16, 2013, 07:08:11 am »
Goomy: to the Rainbow Land!

Edited on 30/04. I am really happy to introduce my new game: "Goomy: Journey to the Rainbow Land!" on Android!

Link to the Play Store for more images and a video: https://play.google.com/store/apps/details?id=com.coniagames.goomy

Note
Lately I have been testing some extensions I created. In particular they are the AdMob Extension and the Chartboost Extension. I consider this game the final test to check that they are working. While the AdMob extension is already available (check my recent posts) I am stll considering if it is worth creating an easy to use Chartboost Extension. Please help me check if these extensions are working as expected! I will report data from AdMob and Chartboost so that also you can understand better something about these networks.


Goomy?

Who is Goomy? Goomy will be our cute little monster we have to guide all through the game, isn't it cute? It has the ability to jump, double jump and attack, and it can do all these things at the same time while rolling, rolling and rolling! Well, actually its secret ability is to continue to roll without getting a severe headache... :)

Moreover Goomy has the ability to change its form: even though we weren't able to identify its nature, so far we know that there are at least nine different forms of this strange creature! Try to get'em all!




Where is Goomy going?

Although we have no certainty, ancient legends tell us of a mysterious Rainbow Land where little round cretures will find their happiness, but unforeseen dangers await those who dares to reach it... Help Goomy find the Rainbow Land!

 
About the Game

"Goomy: Journey to the Rainbow Land!" is a new kind of game that innovate the endless runner genre: while keeping the old endless running mode, a new adventure mode has been added! This new adventure mode is composed by six levels and each of them takes place in a different world! So what is the difference between endless mode and adventure mode? Huge enemies, of course!

  • New game genre!
  • 6 + 1 action packed worlds!
  • 9 different characters!
  • Lot of Powerups!
  • Huge Enemies!


             


Link to the Play Store for more images and a video: https://play.google.com/store/apps/details?id=com.coniagames.goomy


Thank you for reading this post!

279
Completed / Re: Using Open URL to rate an application
« on: November 30, 2012, 05:17:32 am »
No, I haven't tried it yet since I don't have an app on the app storie....
If someone has an app on the app store (that should be connected to an app ID), then he can try this method or share his App ID so someone else has the possibility to test.

280
Completed / Using Open URL to rate an application
« on: November 29, 2012, 03:57:43 am »
Hi there!

Someone has already suggested to implement a "Rate My Application" system using an alert that prompts the user to rate an application. It is very important to get reviews so you can be noticed both by Apple (and get featured) and by other people out there.

Searching on the web I think I found an easier method that requires only an Open URL behavior that has to open this link:

itms-apps://itunes.apple.com/WebObjects/MZStore.woa/wa/viewContentsUse‚ÄãrReviews?id=***********&onlyLatestVersion=true&pageNumber=0&sortOrdering=1&‚Äãamp;type=Purple+Software

Where *********** stands for your App ID.

So the only thing you have to do is open this link that automatically sends the user to the Rate My App page on the App Store. You can attach this behavior to something the user wants to click such as a button that gives the user a gamecenter achievement.

Is it possible to open a link like this using the Open URL behavior in Stencyl?

Thank you!


281
iPhone / iPad / Android / ★★★ A Grey World: Escape! ★★★
« on: September 19, 2012, 12:43:58 pm »
Hey there!

This is my first iOS game with Stencyl. It is FREE, so please try it now and feel free to post any comment about it!

DOWNLOAD LINK (FREE)
http://itunes.apple.com/us/app/a-grey-world-escape!

MORE IMAGES AT: http://coniagames.wordpress.com/ios-games/a-grey-world-escape/#

Description:

★★★ IT’S FREE, TRY IT NOW!!! ★★★

Dive into the mysterious Grey World and begin a whole new and never seen adventure! The extremely dangerous Grey World is waiting for you. What are you waiting for? Are you ready to take up the challenge? Run, jump, hit and shoot to save your life and escape from this incredible place. Take full advantage of the touch controls of your iOS device to bring the action to an impressive new level. A Grey World: Escape! will entertain you for hours and hours!

★ Endless Gameplay ★
- Play for hours and hours without getting tired!

★ Customizable Characters ★
- Unlock them all and unleash their powers!

★ Game Center Enabled ★
- Beat you best friends’ high scores and unlock all the achievements!

DOWNLOAD LINK (FREE)
http://itunes.apple.com/us/app/a-grey-world-escape!

MORE IMAGES AT: http://coniagames.wordpress.com/ios-games/a-grey-world-escape/#






282
News / Re: Stencyl 3.0 - Design Once. Play Anywhere.
« on: June 14, 2012, 03:32:20 am »
Hi there,
I am new to stencyl and I think it is awesome. By the way, I wanted to ask if we are getting AdMob integration or stuff like that. I heard that Admob revenue is higher than iAds, and since it is a cross-platform system and Stencyl 3.0 will feature android compatibility, I think it will be a great way to monetize an app.


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