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Topics - devilnash

Pages: 1
1
Resolved Questions / an ActionScript error occurred
« on: January 21, 2015, 09:17:21 am »
My God its like error after error with all of this  :'(

i just happen to be changing one of my scenes background and adding a few actors and now the game opens but soon as i go to play it gives me this error

TypeError: Error #1009: Cannot access a property or method of a null object reference.
   at com.stencyl.behavior::Script/hideTileLayer()[/Applications/Stencyl-full/plaf/haxe/lib/stencyl/1,00/com/stencyl/behavior/Script.hx:1480]
   at scripts::SceneEvents_0/init()[Source/scripts/SceneEvents_0.hx:101]
   at com.stencyl.behavior::Behavior/initScript()[/Applications/Stencyl-full/plaf/haxe/lib/stencyl/1,00/com/stencyl/behavior/Behavior.hx:94]
   at com.stencyl.behavior::BehaviorManager/initScripts()[/Applications/Stencyl-full/plaf/haxe/lib/stencyl/1,00/com/stencyl/behavior/BehaviorManager.hx:97]
   at com.stencyl::Engine$/initBehaviors()[/Applications/Stencyl-full/plaf/haxe/lib/stencyl/1,00/com/stencyl/Engine.hx:1111]
   at com.stencyl::Engine/loadScene()[/Applications/Stencyl-full/plaf/haxe/lib/stencyl/1,00/com/stencyl/Engine.hx:982]
   at com.stencyl::Engine/enterScene()[/Applications/Stencyl-full/plaf/haxe/lib/stencyl/1,00/com/stencyl/Engine.hx:1780]
   at com.stencyl::Engine/onUpdate()[/Applications/Stencyl-full/plaf/haxe/lib/stencyl/1,00/com/stencyl/Engine.hx:2605]

2
Ask a Question / Cant open actor file to edit
« on: January 18, 2015, 08:11:46 am »
hi guys.

as we know this is a on going problem with stencyl. keep getting 90% memory error codes and crashes.

this is the current error im getting

Unexpected problem on thread AWT-EventQueue-0: java.lang.OutOfMemoryError: Java heap space
java.lang.RuntimeException: java.lang.OutOfMemoryError: Java heap space
   at stencyl.sw.app.tasks.StencylWorker.done(StencylWorker.java:72)
   at stencyl.sw.app.tasks.StencylWorker.done(StencylWorker.java:52)
   at stencyl.sw.app.tasks.OpenResourceTask.done(OpenResourceTask.java:77)
   at javax.swing.SwingWorker$5.run(SwingWorker.java:737)
   at javax.swing.SwingWorker$DoSubmitAccumulativeRunnable.run(SwingWorker.java:832)
   at sun.swing.AccumulativeRunnable.run(AccumulativeRunnable.java:112)
   at javax.swing.SwingWorker$DoSubmitAccumulativeRunnable.actionPerformed(SwingWorker.java:842)
   at javax.swing.Timer.fireActionPerformed(Timer.java:313)
   at javax.swing.Timer$DoPostEvent.run(Timer.java:245)
   at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:311)
   at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:744)
   at java.awt.EventQueue.access$400(EventQueue.java:97)
   at java.awt.EventQueue$3.run(EventQueue.java:697)
   at java.awt.EventQueue$3.run(EventQueue.java:691)
   at java.security.AccessController.doPrivileged(Native Method)
   at java.security.ProtectionDomain$1.doIntersectionPrivilege(ProtectionDomain.java:75)
   at java.awt.EventQueue.dispatchEvent(EventQueue.java:714)
   at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:201)
   at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:116)
   at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:105)
   at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:101)
   at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:93)
   at java.awt.EventDispatchThread.run(EventDispatchThread.java:82)
Caused by: java.lang.OutOfMemoryError: Java heap space
   at java.awt.image.DataBufferInt.<init>(DataBufferInt.java:75)
   at java.awt.image.Raster.createPackedRaster(Raster.java:467)
   at java.awt.image.DirectColorModel.createCompatibleWritableRaster(DirectColorModel.java:1032)
   at java.awt.image.BufferedImage.<init>(BufferedImage.java:340)
   at sun.java2d.loops.GraphicsPrimitive.convertFrom(GraphicsPrimitive.java:557)
   at sun.java2d.loops.GraphicsPrimitive.convertFrom(GraphicsPrimitive.java:541)
   at sun.java2d.loops.MaskBlit$General.MaskBlit(MaskBlit.java:189)
   at sun.java2d.loops.Blit$GeneralMaskBlit.Blit(Blit.java:204)
   at sun.java2d.pipe.DrawImage.blitSurfaceData(DrawImage.java:967)
   at sun.java2d.pipe.DrawImage.renderImageCopy(DrawImage.java:585)
   at sun.java2d.pipe.DrawImage.copyImage(DrawImage.java:67)
   at sun.java2d.pipe.DrawImage.copyImage(DrawImage.java:1022)
   at sun.java2d.pipe.ValidatePipe.copyImage(ValidatePipe.java:186)
   at sun.java2d.SunGraphics2D.drawImage(SunGraphics2D.java:3318)
   at sun.java2d.SunGraphics2D.drawImage(SunGraphics2D.java:3296)
   at stencyl.sw.util.gfx.GraphicsUtilities.toCompatibleImage(GraphicsUtilities.java:201)
   at stencyl.sw.data.EditableAnimation.loadImagesInternal(EditableAnimation.java:462)
   at stencyl.sw.data.EditableAnimation.loadImagesInternal(EditableAnimation.java:385)
   at stencyl.sw.data.EditableAnimation.loadScaleImages(EditableAnimation.java:327)
   at stencyl.sw.data.EditableSprite.loadScales(EditableSprite.java:92)
   at stencyl.sw.editors.actor.ActorTab.<init>(ActorTab.java:121)
   at stencyl.sw.app.doc.Workspace.fetchEditorForResource(Workspace.java:679)
   at stencyl.sw.app.doc.Workspace.finishOpenResource(Workspace.java:531)
   at stencyl.sw.app.tasks.OpenResourceTask.doInBackground(OpenResourceTask.java:68)
   at stencyl.sw.app.tasks.OpenResourceTask.doInBackground(OpenResourceTask.java:20)
   at javax.swing.SwingWorker$1.call(SwingWorker.java:295)
   at java.util.concurrent.FutureTask.run(FutureTask.java:266)
   at javax.swing.SwingWorker.run(SwingWorker.java:334)
   at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1142)
   at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:617)
   at java.lang.Thread.run(Thread.java:745)

3
Hi Guys

so i was just adding a new background to my game and stencyl decides it cant handle the picture so a bunch of errors come up including the 90% memory reach.... anyways so i deleted the background but im not sure if i saved. anyways i closed stencyl and reopened it to find that now i am getting stencyl could not load your game. (corrupt/incomplete resource listing) its got to be that bloody background!

heres the error that came up afterwards

Unexpected problem on thread AWT-EventQueue-0: Document "Dashboard" is not opened.
java.lang.IllegalArgumentException: Document "Dashboard" is not opened.
   at com.jidesoft.document.DocumentPane.setActiveDocument(Unknown Source)
   at com.jidesoft.document.DocumentPane.setActiveDocument(Unknown Source)
   at stencyl.sw.actions.Actions.gameOpened(Actions.java:752)
   at stencyl.sw.app.tasks.OpenGameTask$3.run(OpenGameTask.java:285)
   at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:311)
   at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:744)
   at java.awt.EventQueue.access$400(EventQueue.java:97)
   at java.awt.EventQueue$3.run(EventQueue.java:697)
   at java.awt.EventQueue$3.run(EventQueue.java:691)
   at java.security.AccessController.doPrivileged(Native Method)
   at java.security.ProtectionDomain$1.doIntersectionPrivilege(ProtectionDomain.java:75)
   at java.awt.EventQueue.dispatchEvent(EventQueue.java:714)
   at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:201)
   at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:116)
   at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:105)
   at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:101)
   at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:93)
   at java.awt.EventDispatchThread.run(EventDispatchThread.java:82)

im running stencyl on my imac 2014. any help will be much appreciated!

4
Bug Archives / screen keeps jumping
« on: December 13, 2014, 11:35:52 am »
hi guys

since updating to 3.2 i have had a issue with my game. in particular the  main scene which the game would start with. everytime i go to that scene it starts to jump around like its having a epileptic fit..... has any one else come across this issue? its so annoying.

any help in order to stop it would be awesome. thanks.


5
Resolved Questions / (SOLVED)can't get lose screen to work!
« on: September 10, 2014, 09:34:22 am »
Hi Guys

need some help. can't seem to get my lose screen to show up when you lose in the game. win screen shows up fine and works perfectly but can't seem to make the lose screen work at all.  it just does not show up….

tried custom events but still no joy!

help please  :'(

6
hi guys

ok so im in the middle of making my next game and i have run in to an issue. maybe you all may be able to help.

its a power gage based game. i have a gage actor and a gage indicator actor. i have set up collision sensors on the gage . what im trying to do is when the gage indicator stops at a certain point, i need it to activate a animation for a certain object . i cant seem to do it. iv got the gage working fine. the gage indicator stops when i want it do but i just cant figure out how to then get my other actor object to animate.

hope some one can help in anyway

thanks  :-*

7
Stencyl Jam 14 / JIMMY
« on: March 11, 2014, 04:58:09 am »
JIMMY
OUT NOW ON NEWGROUNDS

NEW GROUNDS LINK: http://www.newgrounds.com/portal/view/635432

STENCYL ARCADE LINK: http://www.stencyl.com/game/play/24997

8
Windows / Mac / Flash / HTML5 / My New Game: JIMMY!! OUT NOW!!
« on: March 08, 2014, 11:49:23 am »
JIMMY!

link : http://www.stencyl.com/game/play/24997

CHECK IT OUT!!

first game to come from me so enjoy it!!

10
Old Bugs (3.x) / my game wont publish at all
« on: March 04, 2014, 10:35:46 am »
hi guys

my game wont publish at all.

this is what it says when i try to publish to flash : unable to export game  to the requested  location (check logs )

log uploaded. hopefully i can get some help?

thanks

11
Hi guys

I just crossed over to stencyl 3.0 and none of the games work on there. my own game completly is none functional now and as for the pre loaded games ( catapult..etc) are also not working.

when i click on test game i get a window that opens and it says the following :

LOG] The file /Users/nareshchandra/stencylworks/games-generated/Shanegame3/Export/flash/bin/Shanegame3.swf does not exist.

confused.com !!

any help as i was so far with my own game and now seems like its all gone :(

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