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Game Art / Quick question.
« on: December 30, 2012, 06:54:44 pm »
Just quickly looking for on advice on how both shade this slightly and make a run animation.
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The only song of theirs I know is that "Handlebars" one, but it's pretty coo'. o3o
I like it, but the one thing I would do is make him lean forward a bit more. Think of it as him pushing the shot forward - he'll be leaning toward the target by pushing his hand in that direction. His current pose is obviously a modified version of the standing pose - so he's too evenly balanced for his "shooting" frame. Additionally, the lack of movement (other than the hand and arm) between the two frames will make the change in frames when shooting less dynamic. I've attached a modified version of how I would do it... Feel free to make use of it.
Don't get down on yourself like that, it takes practice. :]
Remember, you're still a complete beginner. Trust me when I say that your first sprite looks better than a lot of first attempts I've seen through the years. <shudder>
Hmm, a suggestion for the future, when you're a little bit more practiced, is to try and come up with more interesting character design. It's your main character, so you want to make him stand out a little bit more than others. You're just starting out though, so that may be asking too much.