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Messages - suitcasenuke

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76
Paid Work / Batch SDK integration
« on: December 17, 2015, 07:30:59 am »
Hello! I'm interested in integrating the Batch push notification SDK into my game.

https://batch.com/

The app discovery site App Gratis is interested in featuring FlipChamps, but since it's free, they require Batch integration. If anyone can code an extension for it, I'd negotiate a price. Any takers? Is an extension even possible?

Thanks!

77
iPhone / iPad / Android / Re: FlipChamps - coming Dec 3 to iOS & Android
« on: December 17, 2015, 07:25:39 am »
Version 1.1 is out with local multiplayer and adjusted single player AI. Here's a TA article about it.

http://toucharcade.com/2015/12/16/flip-champs-update/

78
iPhone / iPad / Android / Re: FlipChamps - coming Dec 3 to iOS & Android
« on: December 08, 2015, 06:46:28 am »
Thanks! Multiplayer is slow going, but getting there. Hopefully I can get it uploaded to Apple this week.

Here's another write-up:

http://www.supergamedroid.com/2015/12/05/deadly-acrobatics-rule-in-novel-new-touch-fighter-flipchamps/

79
iPhone / iPad / Android / Re: FlipChamps - coming Dec 3 to iOS & Android
« on: December 04, 2015, 04:36:35 am »
More great coverage since the release! Sadly, the game missed out on the Best New Games feature, but there's hope for the future!

Appspy Hands-On
https://www.youtube.com/watch?v=K6nnTmco4TI&feature=youtu.be

Lonnie Let's Play
https://www.youtube.com/watch?v=5lvhIKxRY2w

80
iPhone / iPad / Android / Re: FlipChamps - coming Dec 3 to iOS & Android
« on: December 02, 2015, 11:09:29 am »
Game of the feed! Comes in around 8 minutes

http://www.twitch.tv/appspy/v/28007220

81
iPhone / iPad / Android / Re: FlipChamps - coming Dec 3 to iOS & Android
« on: November 27, 2015, 10:05:20 am »
Same device with on screen buttons.

82
iPhone / iPad / Android / Re: FlipChamps - coming Dec 3 to iOS & Android
« on: November 27, 2015, 08:51:18 am »
I've actually been mucking around with local multiplayer and I've got it basically working! Pretty sweet. It won't be in the release version though. The game has been approved by Apple for about a week, so I'll wait until after the release and some play testing to push an update out.

83
iPhone / iPad / Android / FlipChamps - coming Dec 3 to iOS & Android
« on: November 19, 2015, 12:10:20 pm »


Out now! Apple must've streamlined the processing speeds, because it popped up worldwide almost immediately.

iOS
https://itunes.apple.com/us/app/flipchamps/id1039790985?ls=1&mt=8

Android
https://play.google.com/store/apps/details?id=com.flip.champs

Flip yourself into becoming champion! Rack up your high score in this fast-paced, endless arcade battler against tough AI opponents.

Features include:
• 2 game play modes: Normal - speedy matches with one-hit victory or defeats. Survival - matches that afford you limited health that carries over between matches.
• 4 attacks to choose from, ranging from devastating laser blasts to timed mines.
• Tough boss dudes to battle.
• Colourful, retro visuals.
• Bumpin' soundtrack.

The game will be free, supported by ads that can be removed via IAP.  I'm open to any questions you may have!

Here's some enthusiastic Touch Arcade coverage the game has received, plus a game play trailer on Appspy:

Preview:
http://toucharcade.com/2015/11/09/flip-champs-is-a-high-score-chaser-crossed-with-fighting-games/

Mobcrush stream:
http://www.mobcrush.com/TouchArcade/v/5642b9f7042313b57e092d07

Game play trailer:
http://www.appspy.com/news/10377/flipchamps-is-a-new-arcade-battler-flipping-onto-ios-and-android-in-december










84
Well deserved! :D

85
Ask a Question / Re: How to work with Xcode 7.0?
« on: September 21, 2015, 07:48:36 am »
I had the same problem. I restored Xcode 6.4 from Time Machine. Alternately, you can follow the download  links provided here:

http://stackoverflow.com/questions/10335747/how-to-download-xcode-4-5-6-7-and-get-the-dmg-file

I was getting profile errors with Xcode 7. I can't remember the actual wording, but Stencyl told me my provisional profiles didn't exist.

86
iPhone / iPad / Android / Re: Badfloo - free game for Android
« on: May 22, 2015, 06:49:41 am »
Wow. Gorgeous!

87
iPhone / iPad / Android / Re: Endless Falling [iOS & Android]
« on: January 07, 2015, 05:00:31 am »
Good job! The game is cool. :)

I wish the Play stats were higher, I can't seem to get a ton of downloads on Play either.

88
iPhone / iPad / Android / Re: Owen's Odyssey, now on Android and iOS!
« on: January 03, 2015, 09:02:14 am »
Both good idears! Gonna look into it later today. Thanks!

89
iPhone / iPad / Android / Re: Owen's Odyssey, now on Android and iOS!
« on: January 03, 2015, 07:13:48 am »
13.5k downloads over the free period!

90
iPhone / iPad / Android / Re: Owen's Odyssey, now on Android and iOS!
« on: January 02, 2015, 02:52:21 pm »
I really should... how would I do that though with people who've already bought it? Wouldn't an update overwrite their version, meaning they'd have to pay again to remove them? Pardon my ignorance. Not all that familiar with implementing IAPS. :)

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