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Messages - TwistedIdentity

Pages: 1 2 3 ... 12
1
Yes

2
Chit-Chat / Re: FGL is offering money to devs for using enhance.
« on: November 14, 2016, 12:26:26 pm »
I've already got a couple games approved with them, however I used Construct 2 instead. The process is really simple. If you want to see how to submit your app. Check out my Youtube video..


https://www.youtube.com/watch?v=_Z9UCDqn4rk

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Chit-Chat / Re: Much Faster iOS App Approval Times
« on: May 31, 2016, 05:59:52 am »
http://www.cultofmac.com/428101/apple-cuts-app-store-approval-time-to-just-one-day/

A fast approval time is nice to see, although I think it will result in the really high number of apps/day going up even higher.

About time.... That 7 days was killing me especially if the app was for a client.

4
Chit-Chat / Re: Full-Time Stencyler Journey (updated for Mar)
« on: May 30, 2016, 05:11:24 pm »
Good to see another person moving over to the passive income route.

I remember making that My Critter app with Stencyl back in 2014 making a revenue of about $700 in about 3 months and having around 135k downloads. It felt good. You can read about that thread below.

http://community.stencyl.com/index.php/topic,28452.0.html


Now I've moved on to creating app reskins and selling app source code on Flippa. It's a great stream of revenue monthly. I can make around $700 to $1000 a month from it.


Keep at it bro, you will make more money. Just keep designing new apps and publishing them and watch the revenue increase!

5
Even though this isn't Stencyl, I've posted this in the Chit Chat area and it might interest some of you in general. However I do plan to port this video series with Stencyl from start to finish later this year.


I sold an eBook on the Scirra Store called "Create Android Games within 1 hour" which showed the basics of creating a game from start to finish in Construct 2 and exporting as an Android game to mobile devices. I've sold over 140 copies of the eBook and decided to make it free and create a video series from it.


If you wish to look at the series, you can check out the Playlist below.

https://www.youtube.com/playlist?list=PLj_GwfI-A93rODdjzO1LF5SdbpAaGl-3M


Thanks for watching.

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Chit-Chat / Re: November 2015 Income Report
« on: December 05, 2015, 03:44:28 pm »
So you're not actually using Stencyl anymore?

Not this year. I didn't really create anything major, because I had a rough early and mid 2015. I lost my job and  I only sold app reskins and various other things to stay afloat. My firstborn child came into the world in Sept 2015 and he really changed my life. For the past few months, I've been living passively working online and I'll never look back.

Early next year, I will be coming back to Stencyl. I need to put that Indie License to use that I have under this account.

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Chit-Chat / November 2015 Income Report
« on: December 02, 2015, 06:28:57 am »
Just wanted to share my online income report with others to give others motivation that you can make decent income with Stencyl and other passive income ideas online.  :mrgreen:



http://www.jetta88productions.com/2015/12/01/november-2015-income-report/

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Shared Resources / Re: Over 19,000 free (public domain) game assets!
« on: October 10, 2015, 10:33:53 am »
As always I loved your Kenney, I've used your assets from my Duck Carnival 1 and HD games with Construct 2. I just may port those games for everyone's use here at Stencyl..

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Good Job

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Shared Resources / Share your game trailers on IndieJetta.com
« on: August 04, 2015, 03:28:06 pm »
Wanna promote your game! Post your Youtube videos of your game for free on IndieJetta.com




How does it work!?



Visit now and promote your game!!

http://www.indiejetta.com

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Chit-Chat / Re: Humble Bundle "Game Making" Bundle Raffle
« on: July 08, 2015, 08:59:33 pm »
Quote
Soliciting ratings from users
Do not offer incentives for ratings-You should not offer users incentives of any kind for rating your app (or any other app) on Google Play, and you should not tie your app's functionality or content to rating in any way.

It's acceptable to ask users to rate your app without incentives, for example: "If you like this game, rate us on Google Play!" On the other hand, it's a policy violation to ask users to rate your app based on incentives, for example: "Rate this app and get 500 coins" or "Rate this app 5 stars and get you 500 coins!"

Careful TwistedIdentity, the "whole bundle" thing may not be against Stencyl's rules, but soliciting ratings with incentives is against Google's rules. I think offering incentives to download the app is a policy violation, as well.

Alright thanks..


Revise the regulations of this raffle.. Now it just links to the PC version of the game on GameJolt..

@Donni11
Btw, I didn't make this game with Stencyl lol.. but I did use Parse for the account system. I know mdotedot's extensions can use Parse..

12
oh sad... i saw this too late, it would have been very useful ;(
Not too late! Go here and you can pay what you want for it: https://www.humblebundle.com and it's for a cause!



Or.. If you don't have any money right now... You could try my raffle.. I'm offering the whole package they are giving.. So $12+

http://community.stencyl.com/index.php/topic,42305.0.html

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Chit-Chat / Humble Bundle "Game Making" Bundle Raffle
« on: July 08, 2015, 05:05:44 pm »
Hello.

I'm starting a raffle for that Humble Bundle that comes with a 1 year free of Stencyl Indie and various other nice resources. If you're not sure about the bundle check out the homepage of Humble Bundle (www.humblebundle.com)


How to enter?

Download my latest game "Deadly Space Boss Arena HD" from GameJolt

http://gamejolt.com/games/deadly-space-boss-arena-hd/78053



Sign up for an account inside the game and play. After you've done that, post your in-game account in this thread. I will choose a winner on Friday,  July 10th.


Good Luck!

14
Definitely a steal on this Bundle..


Btw Spriter Pro is the greatest indie Sprite Animation tool ever made ....

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iPhone / iPad / Android / Re: My Critter (Android) (Flash) (FREE!!)
« on: April 13, 2015, 12:32:25 pm »
Mind mentioning what you are using to build the sequel?


Construct 2.

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