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Messages - readerboy7

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Ask a Question / Re: stop behavior if killed?
« on: April 05, 2012, 10:22:03 pm »
the trolls are created every 0.6 seconds
couldn't figure out how to put the picture here so i have to provide you with a direct link.

Ask a Question / stop behavior if killed?
« on: March 25, 2012, 09:54:17 pm »
i have a series of behaviors. one scene behavior creates object a every 0.6 seconds. my actor behavior switches the scene  if the object is not destroyed within 5 seconds (theoretically). however, the scene switches after 5 seconds even when the actor died. can you help?
here is the actor behavior:
when created
do after 5 seconds
if self is alive
fade out

if mouse was pressed on self
incriment attriburte by 1
kill self

scene behavior:
when created
do every 0.6 seconds
create objects at x: random int between 0 and scene width, y: random int between 0 and scene height.

can someone please help?

Ask a Question / Re: collide with actor actortype
« on: December 06, 2011, 04:01:19 pm »
sorry, i guess i said it wrong. if there is a way, please tell me.
by the way, the object in question is a sensor.

Ask a Question / collide with actor actortype
« on: December 05, 2011, 11:36:58 pm »
is there a way to do something like
if actor collided with actor [actor type] at more than speed of [attribute]
with code blocks?
if without code blocks, please also tell me how to switch animation in actionscript.
thank you.

Resolved Questions / basic code help shrink [solved]
« on: December 04, 2011, 09:21:06 pm »
i want to know how to have the top of the actor at the mouse without putting the size of the actor back to 100%. thank you.
edit: never mind. i worked it out

Ask a Question / Re: blank screen
« on: October 17, 2011, 09:49:20 pm »
i honestly don't know. no offence, but could you please try to find and fix the bug by the next update? i will attempt to find it aswell.

Ask a Question / Re: blank screen
« on: October 17, 2011, 11:27:06 am »
i figured out which behavior it was: the drag and drop, the only behavior i got from stencylforge. ironic, huh?

Ask a Question / Re: blank screen
« on: October 16, 2011, 10:14:54 pm »
do these seem strange:

TypeError: Error #1034: Type Coercion failed: cannot convert stencyl.api.engine::GameState@5abb0a1 to
   at stencyl.api.engine.behavior::Behavior/initScript()[/home/stencyl/]
   at stencyl.api.engine.behavior::BehaviorManager/initScripts()[/home/stencyl/]
   at stencyl.api.engine::GameState$/initBehaviors()[/home/stencyl/]
   at stencyl.api.engine::GameState/loadScene()[/home/stencyl/]
   at stencyl.api.engine::GameState/begin()[/home/stencyl/]
   at Function/<anonymous>()[C:\Users\stollenwerk\AppData\Local\Temp\stencyl9006857062335622965\sandbox\flash\scripts\]

i have to dismiss all every time i test in flash. i also attatched the logs if you want them:

Ask a Question / Re: blank screen
« on: October 16, 2011, 05:41:04 pm »
sorry. but i would enjoy help.

Ask a Question / Re: blank screen
« on: October 16, 2011, 02:09:27 am »
(before the bit in capitals was also in size 36. ithis may be the reason for the comment below.

Ask a Question / Re: blank screen
« on: October 15, 2011, 12:20:11 pm »
i removed the sound. the game started loading but once it finished, it displayed a black screen.
PLEASE HELP!!!!!!!!!!!!!!!!!!!!!!!!

Ask a Question / Re: blank screen
« on: October 14, 2011, 06:05:23 pm »
just bumping.

an upgrade path?
maybe for a sequel.
i should probably put a 'little pl;astic cup in there.


try it.
seisure mode is better than normal if it doesn't hive you any seisures. it hasn't happened... yet

Ask a Question / mixing text colors
« on: October 14, 2011, 01:57:57 am »
in stencyl, how do i write: 1, 2, 3 ect? isit even possible without code blocks?

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