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Messages - lapada

Pages: 1 2 3 ... 5
1
Windows / Mac / Flash / HTML5 / Re: Treasurebear! ( finally sort of! )
« on: November 13, 2013, 12:01:53 pm »
Thanks Jon , and in a way it is. Like I said above Its a big help. I use it to build all the levels and its a great place to test all sprites and AI.

I'm working with a friend who's building the final in his own engine but there's still more I want to learn about stencyl before I attempt a final game of this scale haha. The game has essentially exploded in complexity and I need to focus on the art before I start juggling more responsibility. 

2
Windows / Mac / Flash / HTML5 / Treasurebear! ( finally sort of! )
« on: November 13, 2013, 10:32:06 am »
Haha ok so its been a while but I've been working super hard with a team to try and make treasurebear a real thing!



We set up a Kickstarter for it here : http://www.kickstarter.com/projects/708092155/treasurebear and are looking for support. Even tweeting about it ( if you like it ) helps us a ton!

I'm still doing all the pixel art ( with some help on animations and work load ) so I'll be posting updates on new images here.

 ALSO Thank you for helping me so much in the beginning Stencyl! I'm still using it to prototype my ideas and build assets!   

3
Stencyl Jam 12 / Re: Stencyl Jam 2013 - The Winners
« on: May 14, 2013, 07:00:19 am »
hahah ah knew tiny tombs would take it!

Also big thank you , I'm defiantly working on making this in to a full title with action packed ladder climbing animations! 

4
Game Art / Re: Why is art so hard?
« on: May 08, 2013, 07:35:17 am »
No secret about art , just draw everyday as much as you can.

5
Chit-Chat / Re: Post Jam Agendas?
« on: May 06, 2013, 08:14:53 pm »
Kickstarter  of course! always kickstarter...

6
Stencyl Jam 12 / Re: Persist - A Tale of Redemption
« on: May 03, 2013, 12:34:40 pm »
Played the new grounds version , nice solid feeling and good story telling mechanics

7
Stencyl Jam 12 / Re: Treasure Bear!
« on: May 01, 2013, 07:31:45 am »
haha ah thank you XD and yeah I got in what I could -- the climbing animation was always on my to do list until 11:40 last night when I HAD to start uploading.

The same goes for the ending screen, but I'm going to seek finding and finish it for sure!

8
Stencyl Jam 12 / Re: Treasure Bear!
« on: May 01, 2013, 02:02:41 am »
Oh thank you so much , that means a lot to me! I'll change it tomorrow when Im not melting.

9
Stencyl Jam 12 / Re: Treasure Bear!
« on: May 01, 2013, 12:09:07 am »
hahah oh goodness so many bugs XD  , uploaded a new version with teh red stuff tkaen out ( Im so tired I forgot about it @____@ )

Thank you though!

10
Stencyl Jam 12 / Treasure Bear!
« on: April 30, 2013, 11:43:59 pm »
Ahhhh * busts though the door waving game*

http://www.stencyl.com/game/play/18802


Ugh okay was able to sleep now some details!
Music by my good friend http://aurea.bandcamp.com/ and help from my super bf!
Z to run because I forgot to say that ...

And some screen shots!

11
Stencyl Jam 12 / Re: Smooch Chase
« on: April 27, 2013, 09:21:29 am »
Ah vary nice job!! loved it

12
Stencyl Jam 12 / Re: Quantum Corps (sponsored by Newgrounds)
« on: April 25, 2013, 03:26:35 pm »
Whoa, people are getting sponsored left and right! Good job every one!

13
Stencyl Jam 12 / Re: Team Contravention
« on: April 24, 2013, 06:28:53 am »
CAN't Help but notice the Paul Robertson edits  , sorry.

got inspired from them , however everything was fresh made no edits on others work . thanks for the comment you compared us with a great artist. good luck to you too.

No i'm only comparing this. Could have AT LEAST changed the symbol on the hat... iunno 

14
Stencyl Jam 12 / Re: Team Contravention
« on: April 23, 2013, 05:10:39 pm »
CAN't Help but notice the Paul Robertson edits  , sorry.

15
Stencyl Jam 12 / Re: Barbie Walking in the park
« on: April 20, 2013, 07:18:54 am »
Oh goodness shes getting dressed while walking though the park -- you're quite the girl barbie

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