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Messages - bonechill

Pages: 1 2 3 ... 18
1
Chit-Chat / Re: Favourite Metroidvania Game
« on: October 21, 2015, 09:28:55 am »
I haven't really played many of this style, so its probably Stealth Inc. 2: A game of clones

2
Extensions / Re: External Data Extension [1.6]
« on: October 16, 2015, 09:59:33 pm »
I made to sure to make everything as you said and it still didn't fix it, any other ideas?

3
Shared Resources / Re: Over 18,000 free (public domain) game assets!
« on: October 07, 2015, 03:29:17 pm »
Wait? so your the creator of the voxel creator that just came out on the eshop a week ago right?

4
Extensions / Re: External Data Extension [1.6]
« on: October 06, 2015, 08:37:15 pm »
@yoplalala: Thanks for the explanation. The "unicode text" block only works on raw text, i.e. the text that you type into the blank. I'll take another look later today, as well as look into the HTML5 error.

@bonechill: Your sounds may be messed up because 1) they contain metadata, such as tags, or 2) they are set to a variable bitrate, or 3) they are at a speed other than 44.1 KHz. Basically, any sound that Stencyl would reject if you tried to import it would likely be messed up when retrieving it from the extras folder. Try importing it into Stencyl and see if it works.

Alright, I'll try that and get back to you. I am trying to use this extension for DLC purposes, do you believe this is possible or what was the extension originally intended for?

5
Extensions / Re: External Data Extension [1.6]
« on: October 05, 2015, 07:54:51 am »
Does anybody know why sound is messed up when using the sound block? and is there a way for the extension to recognize files that were added later on after compile

6
Extensions / Re: External Data Extension [1.6]
« on: October 02, 2015, 09:07:57 am »
Music sounds corrupted when importing it through the sound block.

7
Ask a Question / game won't compile with tile API block
« on: October 01, 2015, 09:46:32 pm »
I am trying to set a variable to the id of a block in the scene, but it will not compile after I added that into the code. Here are the logs.

8
Ask a Question / Re: A Resource Managment Game - TIS request
« on: October 01, 2015, 09:44:35 pm »
I have a question, is this a paid gig or is this a profit share or something?

9
Ask a Question / Re: When will the developers implement 3D space?
« on: October 01, 2015, 05:43:41 pm »
Stencyl was build for and meant for, 2D environments. So I have a feeling that the answer is never.

10
Ask a Question / access extras folder after game is compiled
« on: October 01, 2015, 04:30:08 pm »
I want to be able to add files to the extras folder in a compiled version of the game.

11
Ask a Question / Re: DLC
« on: October 01, 2015, 08:37:39 am »
Is there a way to contact a server via stencyl and have it download the files into the game?

12
Ask a Question / Re: How big is stencyl?
« on: September 30, 2015, 10:00:56 pm »
Of course including game projects, and extensions it could reach up to 1GB in size easily.

13
Ask a Question / Re: DLC
« on: September 30, 2015, 07:24:42 pm »
I'm sorry, I should of specified, but I actually am interested in DLC of Desktop games.

14
Ask a Question / DLC
« on: September 30, 2015, 11:05:12 am »
How could one effectively provide dlc, because I want to be able to extend my game over time to provide more fun to people.

15
Chit-Chat / Re: Favorite Games/ Game consoles
« on: September 25, 2015, 09:49:14 pm »
@Irock

I probably would of answered Nintendo to all of them, but I don't have enough experience with the SNES and I haven't played a lot of wii Titles either

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