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Messages - SpaghettiToastBook

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1
Resolved Questions / Re: (SOLVED!) Rocket Ship Movement Trouble
« on: June 29, 2012, 12:57:16 am »
You can change the game into a WIP by going to Publish/Unpublish Game on the game page for the game.

2
Resolved Questions / Re: (SOLVED!) Rocket Ship Movement Trouble
« on: June 29, 2012, 12:44:48 am »
Also, about the "angle checking conditional" you included, my understanding is that this simply is to limit the angle which the ship can turn, making it so that you can't completely spin around and start spinning or heading the the opposite direction, is that correct?
Well, it actually starts to face straight up. The conditional limits the angle so this doesn't happen. :D

3
The problem was that the atan2 block was spitting out radians while the block wanted degrees. Fix this with a converter block.

After that is solved, you should put an angle checking conditional, since the ship's angle changes rapidly. I put both fixes in the picture below.

4
Windows / Mac / Flash / HTML5 / Re: Darting Dreamer
« on: June 28, 2012, 09:30:19 pm »
So I decided to flood the screen with darts for the lulz, and suddenly there were two targets to shoot at!  Whenever one target died, it would respawn independently of the other.  I got a score of over 80 because of that.

This happened to me too.

5
Can you upload the game so we can see the problem?

6
From my experiences, you must at least close the game (File -> Close Game/Ctrl + Shift + W) to fix the issue.

7
Resolved Questions / Re: Lag When switching scenes
« on: June 26, 2012, 09:15:01 pm »
Try disabling events in that behavior until it is fluid so you can narrow the area where the problem lies.

8
Ask a Question / Re: Q: Behavior seems not to work.
« on: June 26, 2012, 07:01:23 pm »
Could you post screenshots of your behaviors? Use the camera button in the lower right corner of the behavior editing screen.

9
Did I do something wrong?

10
News / Re: The new Stencylpedia is ready!
« on: June 26, 2012, 03:42:24 pm »
This article is a bit outdated. Furthermore, one of the pictures has a create actor block in the "when drawing" wrapper, but the article says not to do something like that!

11
If you try to do it, it does absolutely nothing. The other field types work fine. This also applies to Global Custom Blocks. This was in Stencyl 2.2.

12
Resolved Questions / Re: How do I open the Flash console?
« on: November 07, 2011, 02:44:25 pm »
\ (Backslash) also works.

13
Windows / Mac / Flash / HTML5 / 2D Shooter Demo (Continually Updated - V2)
« on: November 06, 2011, 09:03:30 am »
http://www.stencyl.com/game/play/8962

A quick demo of a 2D Ratchet & Clank inspired platformer/shooter. The level in this demo is not final by any means; it's just a test level. Tell me what you guys think.

V2: Added a minimap (thanks to Alexin!) and fixed bugs.

14
News / Re: Pausing
« on: November 03, 2011, 01:53:46 pm »
VERY useful.

15
Journals / Re: What are you working on?
« on: October 02, 2011, 08:45:52 pm »
A 2D Ratchet & Clank style game. I'm working on the ammo/weapons vendor right now.

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